WEAPON.pak

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Authors: Nebulox, loib

Last revision: 23 Aug, 2018 at 14:00 UTC

File size: 253.95 KB

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Description:

Yes, this is one of those mods… >.<

WEAPON.pak is the first mod in the series. This volume is focused on melee. It includes:
– Procedurally genereated energy blades with custom name generator.
– Elemental fixes for Flip Slash (+ sounds), Spin Slash and Super Spin Slash
– Two new abilities for Common broadswords
– More alt ability variants for Rare and Uncommon broadswords

This mod isn’t so big, but im going to create more of these, so stay tuned.

—COMPATIBILITY—
Blade Dance: Broadswords – Compatible (Flip Slash velocity changed to suit it).
Frackin’ Universe – Probably compatible (doesn’t crash at startup, and the swords generate).
—BUGS—
The only bug i know is with the icon for Energy Blades, i dont know how to fix it. Any ideas are welcome 😀
If you find any bugs, report them to the discussion.
—HISTORY—
1.0 – Release.
1.1 – Added a new ability for common broadsword – Hilt Smash. Stuns the enemy for 0.75s, but deals very little damage. Has a different firing mechanic for more accurate hits 😀
1.2 – Big update:
Changed the particles for Energy Blades, as well as the light color. Also, couldn’t help but add a version of Hilt Smash for them, called Energy Lance.
Fixed the icon bug (YEES)
Made better swooshes
Removed holding mechanic on hilt smash
Added 4 more blades
Replaced edited vanilla handles wiith unique ones
And probably something else i forgot. Enjoy!
1.21 – Got help from Nebulox, making almost all sprites better. Thanks to him!
1.21a – Fixed bug Energy Spin Slash (nice grammar, i will keep).
1.21b – Fixed bug with flip and spin slashes