Divide et Impera – Revised Grand Campaign Beta
This submod is an updated and improved version of the Grand Campaign for Divide et Impera. The full mod is required. New campaign required.
Make sure to load above the main mod.
*Please note this is an early beta version that will have some bugs here and there. We are testing it for future inclusion in the main mod*
Features:
New Building Slots – Every region now has either 4 or 6 slots available.
New Starting Buildings – Updated and added various new starting buildings.
New Wonder Buildings – All new wonder buildings.
Return of the Roman Families – Rome’s political parties are now the families again.
New Culture – Numidian – Found in Western Africa.
New Starting Characters/Family Trees – New royal families and historical characters.
New Starting Diplomacy/Situations – Lots of new situations for starting factions.
New Secession Factions – Updated political secession factions.
Better Early AI Recruitment – All factions now start with a barracks for improved recruitment.
Extra Moddability – The startpos kit files are available in our TWC submod forum for submodders and going forward we have a lot more options for the main mod as well!
Please see our website[divideetimperamod.com] for more information about the mod. This submod is in a beta format and is being tested at the moment, so issues may arise.
**Many submods, especially TPY, AFP and other startpos submods are NOT COMPATIBLE with this submod**
Required items:
Click the title to search on this site.
Divide et Impera Part 1 — Steam Workshop
Divide et Impera Part 2 — Steam Workshop
Divide et Impera Part 3 — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.