Sisters and Maidens of Avelorn and Shadow Warriors
UPDATED MOD CAN BE FOUND HERE INCLUDES NEW HANDMAINDEN UNIT: https://steamcommunity.com/sharedfiles/filedetails/?id=1411516063
Plz read the information before posting questions or read the posts as the questions have been asked before. Thank you!
This mod brings you three units from Avelorn and a unit of Shadow Warriors (both the sisters and shadow warriors have had a name change):
SISTERS OF AVALORN (Kuronus Adapt) with their magical bows. These ladies are the armor piercing ranged unit. They are expensive and elite similar to Phoenix guard. Recuitment from the top tier Temple
SWORD MAIDENS OF AVALORN. A sword and shield unit that will work well in the beguinning to mid of the game as support to the white lions. Recruitment from the same building as Whitelions.
SPEAR MAIDENS OF AVALORN. A spear unit based on the wardances they excel at taking down armoured and large targets. Recruitment from the same building as Whitelions.
SHADOW WARRIORS (Duel Sword): Fast and deadly both at ranged and in melee. Recruitment from the same building as Whitelions and research based on archers.
SFO VERSION: http://steamcommunity.com/sharedfiles/filedetails/?id=1179345597
RADIOUS VERSION: http://steamcommunity.com/sharedfiles/filedetails/?id=1179345688
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UNIT INFO
All the ladies move faster than normal Asur units have better armor than standard troops but not that of the heavy elven foot.
Sisters of Avelorn: Reseach based on archers.
Swords and spears: Research based on spearmen
Shadow warriors: fast and can shoot on the move and vanguard. Research based on archer.
**I do not know how to make or edit the animation pack yet to create the Handmaidens of the Everqueen so please do not ask, as much as I would like to make that unit it is currently beyond me.**
I am currently not finding any mod conflicts but if you do let me know.
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SPECIAL THANKS:
I would like to thank Red Dragon for the help in making this mod possible and allowing me to learn how to mod using his Avalorian ladies now called Dragonguard as a template when I first started this mod, it has now evolved from that template into my own. Our two mods do look similar but that is due to the low amount of female high elf parts.
Thank you Sebidee for the fantastic modding guide this is an invaluble resource and for anyone wanting to try their hand at modding this is the place to start :
http://www.twcenter.net/forums/showthread.php?749888-Sebidee-s-Complete-Guide-to-Warhammer-Unit-Modding
Enjoy.
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CHANGELOG:
*Moved the sword and spear to temple 1.
*Lowered damage of SoA and some state drops to get them in line with their price.
*added Shadow Warriors very good melee archers and have some fun tricks.
*remove mage head from archers number 2 (the one with the plate).
*tweak to stats: lower armor for the archers and higher melee attack added stalk and vanguard deployment. Increased melee attack for the spears and swords.
*edit to number of turns till unit is recruited ingame. 1 turn was abit silly.
*lots of little tweaks in stats, I have forgotten what they are.
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KNOWN BUG:
* Male voices with only women. Cant change this its part of the game, there is no solution. plz stop asking.
* Spear maiden cloaks odd flapping bug. Dont know what is causing it, looks too cool when not flapping to warrent a change. Have notice in the new DLC this bug seems to be gone (plz confirm).
* Not a bug but people keep asking, yes they are based on exisitng tech. Dont be lazy read the unit info its right there, all questions regarding tech will be ignored unless it is a suggestion, bug or addition.