Reporting For Duty — Garrison Upgrade
SUMMONER HEROES UPDATE HAS ARRIVED!
(If you don’t want this feature, you can use Reporting For Duty Classic instead.)

Ever look at a military building and think "But who’s training the recruits?"
Have you wished defending spellcasters actually knew more than one spell?
Do you want more variety in enemy defenses?
Do you wish big settlements could have more than 20 units?
Wait no more!
1) Reporting For Duty is a garrison upgrade mod that awards garrison units for military buildings, landmarks, and other thematic buildings. 
2) Thanks to my mod partner John Austin, heroes and spellcasters will also level up with the settlement and gain abilities and spells.
3) Reporting For Duty also entirely reworks the garrison priorities rules. In-game these come up if a garrison has more than 20 units assigned (20 is the max) – then it removes the excess units from the garrison according to priority. In practice? Oh my !@#$ those priorities rules were bad. We’re talking "Blood Knights ranked worse than Zombies" bad. I mean bad. So I created new rules for every unit, based on their actual usefulness in a defensive siege battle.
4) Summoner Heroes: This includes my Summoner Heroes mod that awards summoned units (which do not degrade over time) to the garrison hero from specific Tier 4 and 5 buildings.
This lets garrisons functionally have more than 20 units.
The A.I. will use the summons, too.
If a building can recruit a military unit, it will add something to the garrison. Even for the non-playable races with their own building chains like Savage Orcs, Southern Realms, and Kislev.
Most landmark buildings will also contribute to the garrison, or grant an ability for combat.
Empire State Troops are awarded to Empire landmarks based on their origin.
This mod is a companion mod for my BETTER SIEGES mod. Go get it for more awesomeness. We’re all about the awesomeness here.
This is also specifically designed to be compatible with Austin’s TAILORED FACTION GARRISONS mod. It’s legit.
We’re not done yet! What about hordes? What about other custom factions and custom units?
Yeah fam. I got you. Strap into your seatbelts. Updates and submods are on their way. Do your whole "like subscribe and follow" dance because this mod ain’t stopping yet. Check it:
All are optional. If you don’t have them you won’t notice.
- Goblin Spear Chukkas
- Tomb Barque
- Ikit’s Rocket Nuke
- The Cow Trebuchet (sub-mod)
- Lthelis’ Screaming Bell
- Dwarf Thunderbarge
Some have built-in support, some require submods.
—> Click to get the their Reporting For Duty submods <—
A couple summon abilities might require DLC? I’m not sure.
This mod is save game compatible. It can be added and removed without damaging your save. However, whenever new garrison units are created by anything (such as by this mod) they spawn at 50% life.
This mod contains Austin’s You’re A Wizard Garri-son and Oh Captain My Captain inside it. If you think the upgraded heroes and spellcasters are cool but don’t want the extra garrison units, go grab those instead. It’s cool. You’re only dead to me.
COMPATIBLE OVERHAULS*
- Radious
- The End Times
- CTT
- SFO submod required
*However the garrison hero will be vanilla stats. Use Reporting For Duty Classic if you want your garrison hero to have overhaul stats but lose the summons.
COMPATIBLE GARRISON MODS
- Tailored Faction Garrisons
- Hertz’ Playable Garrisons
- Ubersreik High Five OR The Ubersreik 5 All In One
NOT COMPATIBLE GARRISON MODS
- Dynamic Garrisons 2
- Military Buildings add to Garrisons
- Optimal garrisons
- Trebor’s Garrison Overhaul
Due to how garrisons are programmed in the game, this mod will be incompatible with the majority of other garrison rework mods out there. Ask if you want to know.
A huge thanks to HARBiNG3R and his garrison mod which gave me the inspiration to create this and do things differently. It also jumpstarted me with a framework and easily saved dozens of hours from the hundreds I spent on this.
Thanks to http://twwstats.com/unitscards for their really well-designed website to find and compare unit stats.
Thanks to totalwar.honga.net for their lists of faction buildings ID keys so I didn’t miss any or go bald from pulling out my hair while making this.
Thanks to you for reading this far, playing it, and not making your own garrisons mod. Seriously. Don’t do it. It’s miserable.
Have fun! 😃
Link to Better Sieges (HIGHLY RECOMMENDED)
Link to Pierce’s workshop


Link to John Austin’s workshop


Revisions:
Old revisions of this mod are available below. Click the link to download.






