PSB 20 "Falcon"

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Author: Shuncle

Last revision: 20 Oct, 2021 at 19:56 UTC

File size: 2.87 MB

On Steam Workshop

Description:

The PSB 20 (Prototype Strategic Bomber model 20) "Falcon" Is the result of a flying wing prototype design for a long range strategic bomber. The bomber is capable of delivering large payloads of destruction at long range, such as 20x medium warhead bombs, cruise missiles, MOAB(s), whatever you need.

Vehicle Specs:
– Capable of sustaining high altitude cruise.
– 2x Light Auto Cannon defensive armaments (1 top, 1 bottom).
– 16.25m by 3.75m bomb bay.
– Advanced Systems (GPS, IFF, Radar).
– Runs entirely on Diesel, no expensive Jet Fuel.

Bombing: When bombing with the bombs it comes with, a good reference for where to lead the bombardier sight:
At an altitude of ~1000, going ~66 m/s, an angle of around -20 to -17 gets the bombs accurately on target (not accounting for wind). There is no automated system, so you must practice and understand how the bombs behave to lead, or use guided ordnance.

Instructions:
– Must be spawned on a large hangar, is just large enough to fit in it, when engines are running leave the flip switch ON.
– Be sure to turn on "Tank Balance Pumps" button when engine is running to keep fuel tanks draining evenly.
– The plane is hard to handle. When turning be sure to have plenty of speed and turn slowly. Turning too tight or too fast can result in a stall due to loss of lift.
– The plane stalls at around 60 m/s, so it is preferred to keep your speed above 65 or around there when cruising. When climbing use a throttle of 20-25, and when in cruise put the throttle lever NO LOWER than 18.
– When taxing on the ground, use the Left/Right propeller clutches for steering, the Yaw control will not steer the plane.
– For taxing, a throttle of 6 to 8 is recommended.
– When dropping payload, fly level and try to keep a speed of ~65-70 m/s
– The RPS reading is of BOTH engines per prop combined. The throttle lever sets their target RPS, take the RPS reading and divide it by 2 to get the individual reading of the 2 engines per engine group. Same with Temperature reading.
– When using the Auto Level, use trim controls to fine tune the angle of the aircraft to get the right cruise angle you need.

– If you’re trying to lift a payload too heavy for the plane, delete some weight blocks that are located in the fuselage right beside the bomb bay on each side. DO NOT delete these if you aren’t too heavy, otherwise the plane will have too much lift upwards when level flying.

SOME of the Microcontrollers used are not mine. I do not have the original links to each workshop MC, but if you have it or are the creator and want it credited comment here/message me and I will credit you for your MC in the description.

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Required DLC:

These DLC should be installed in order to use this item.


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