Massive units and Carnage

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Author: General Guderian

Last revision: 25 Jun, 2020 at 00:53 UTC

File size: 1.66 MB

On Steam Workshop

Description:

Massive units and carnage:

This is a Single Player/ Multiplayer Battle mod only. Battles become bloody real fast and watch out for archers!

-Increased units sizes to 480 for all infantry (Some barbarian units will have 500 or 530 while the First Cohort and Eagle Cohort have 800 men)
-Increased unit sizes to 300 for cavalry
-Increased elephants to 100
-Increased units sizes for archers and all inf-ranged to 400.
-Increased unit sizes for siege weapons to 120 with 10 siege weapons per unit

-Increased ammunition limits for archers and siege engines (they won’t run out)

-Modified armor and shields stats
-Modified some melee attack points for archers

-All units have loose formation available
-Increased Incendiary power of flammable arrows
-Archers can now light wood buildings on fire with flammable arrows

-Increased Cavalry run speed and charge speed, now they make units fly somewhat like Rome 1.
-Increased slightly Infantry march, run, and charge speed.

-Removed caps for all soldiers and generals

I Strongly Recommend using the mod: Larger Battlefields (so that the large units can all fit nicely on the map)

If you want to support me in creating more realistic battles you can do so via Paypal :

https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=Q5PUM5JGGPB7W&currency_code=USD&source=url

NOTE: There is a "bug" for the elephants units with Rome. The elephants aren’t present but the riders are dismounted.
-Sea battles end really fast with archers due to their increased incendiary fire resulting in ships burning quickly.
-There might be some other errors that I don’t know about, so let me know!