Foreign Recruitment II – Tomb Kings
FAQ:
Q: What does this mod do?
A: Allows the recruitment of units from other factions, normally unavailable to the tomb kings.
Q: Does this mod affect the AI
A: No.
Q: Does it work with the faction unlocker?
A: I haven’t tested it, but should work just fine.
Q: Does it work with SFO?
A: I have never used SFO, therefor have no idea if it works or not.
Q: Will you make a patch for SFO?
A: No.
Q: Does this work for factions besides the Tomb Kings?
A: No.
Q: Do you plan on making versions that work with other factions?
A: Yes.
Q: Can you make a version that allows recruitment of other factions agents?
A: Working on it, but can’t promise anything.
Q: When will we get the "recruit any lord – Tomb Kings" mod?
A: I’m currently playing with a version, but it’s causing issues.
Q: Does this mod work with SFO?
A: See FAQ.
It’s here! Recruit units from enemy factions by taking control of their major settlements!. May be some minor bugs, be sure to report them right away so I can fix them!
Units cost double their usual amount, but have 0 upkeep to make them usuable with tomb kings economy.
Current settlements that you can recruit from:
WOODELVES:
Athel Loren
Gaean Vale
EMPIRE:
Altdorf
Kislev
Miragliano
VAMPIRES:
Castel Drakenhof
Lahmia
DWARFS:
Karaz-a-Karak
Eight Peaks
GREENSKINS:
Black Crag
LIZARDMEN:
Hexoatl
Itza
HIGHELVES
Lothern
DARKELVES:
Quintex
Naggarond
SKAVEN:
Skavenblight