Armor Mod Slot (Fully custom)
Add an armor mod slot for all soldiers
Fully customized, all mod are generated via INI
I made a few examples based on the original version
;TemplateName Unique ID
;strImage ICON
;Tier Equipment level
;AbilityName Array, multiple For example
;AbilityName[0] = SkirmisherStrike,\
;AbilityName[1] = TotalCombat,\
;The above are two abilities
;CanBeBuilt
;StartingItem
;bInfiniteItem
;TradingPostValue Sale value
;PointsToComplete Currently useless
;Cost Include ResourceCosts and ArtifactCosts,For example
;Cost = ( ResourceCosts=((ItemTemplateName = Supplies,Quantity = 20)),ArtifactCosts=((ItemTemplateName = BattleScanner,Quantity = 1)) ))
;it need 20 Supplies and 1 BattleScanner
;HideIfResearched Hidden after possessing a certain technology
;RequiredTechs Array
+CustomArmorUpgradeArr=(\
TemplateName = EverVigilantMod,\
Tier = 1,\
strImage = "img:///UILibrary_StrategyImages.X2InventoryIcons.Inv_Scorch_Circuits",\
AbilityName[0] = EverVigilant,\
CanBeBuilt = true,\
StartingItem = false,\
bInfiniteItem = false,\
TradingPostValue = 15,\
PointsToComplete = 0,\
RequiredTechs[0] = AutopsyAdventTrooper,\
Cost = ( ResourceCosts=((ItemTemplateName = Supplies,Quantity = 20)),ArtifactCosts=((ItemTemplateName = BattleScanner,Quantity = 1)) ))
it will give you EverVigilant ability,need AutopsyAdventTrooper Tech,Built need 20 Supplies and 1 BattleScanner
Only add, without any modification,It should be compatible with everything.
Musashi for WotC Vest Slot,A lot of code is based on this
https://steamcommunity.com/sharedfiles/filedetails/?id=1293714688
Refer to part of the code
https://steamcommunity.com/sharedfiles/filedetails/?id=1834310220
Required items:
Click the title to search on this site.
X2WOTCCommunityHighlander v1.23.1 — Steam Workshop
