Armor Mod Slot (Fully custom)

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Author: 黄俊浩

Last revision: 28 Nov, 2021 at 23:11 UTC

File size: 109.57 KB

On Steam Workshop

Description:
Description

Add an armor mod slot for all soldiers
Fully customized, all mod are generated via INI
I made a few examples based on the original version

Usage

;TemplateName Unique ID

;strImage ICON

;Tier Equipment level

;AbilityName Array, multiple For example
;AbilityName[0] = SkirmisherStrike,\
;AbilityName[1] = TotalCombat,\
;The above are two abilities

;CanBeBuilt

;StartingItem

;bInfiniteItem

;TradingPostValue Sale value

;PointsToComplete Currently useless

;Cost Include ResourceCosts and ArtifactCosts,For example
;Cost = ( ResourceCosts=((ItemTemplateName = Supplies,Quantity = 20)),ArtifactCosts=((ItemTemplateName = BattleScanner,Quantity = 1)) ))
;it need 20 Supplies and 1 BattleScanner

;HideIfResearched Hidden after possessing a certain technology

;RequiredTechs Array

Example

+CustomArmorUpgradeArr=(\
TemplateName = EverVigilantMod,\
Tier = 1,\
strImage = "img:///UILibrary_StrategyImages.X2InventoryIcons.Inv_Scorch_Circuits",\
AbilityName[0] = EverVigilant,\
CanBeBuilt = true,\
StartingItem = false,\
bInfiniteItem = false,\
TradingPostValue = 15,\
PointsToComplete = 0,\
RequiredTechs[0] = AutopsyAdventTrooper,\
Cost = ( ResourceCosts=((ItemTemplateName = Supplies,Quantity = 20)),ArtifactCosts=((ItemTemplateName = BattleScanner,Quantity = 1)) ))

it will give you EverVigilant ability,need AutopsyAdventTrooper Tech,Built need 20 Supplies and 1 BattleScanner

Compatibility

Only add, without any modification,It should be compatible with everything.

Credits

Musashi for WotC Vest Slot,A lot of code is based on this
https://steamcommunity.com/sharedfiles/filedetails/?id=1293714688

Refer to part of the code
https://steamcommunity.com/sharedfiles/filedetails/?id=1834310220

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Required items:

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X2WOTCCommunityHighlander v1.23.1Steam Workshop