Reporting For Duty – We’z Speshul

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Author: piercebuster

Last revision: 19 Oct, 2021 at 06:07 UTC

File size: 378.88 KB

On Steam Workshop

Description:

Reporting For Duty is focused on making siege and settlement battles more fun by improving garrisons. This submod expands the Reporting For Duty coverage to We’z Speshul by Lost2Insanity. We’z Speshul makes two new themed Greenskin factions playable and adds a handful of units and heroes to diversify the Greenskins factions.

What this mod does

○ Military recruitment buildings & landmarks now contribute thematic troops to the garrison.
○ New garrison priorities rules for greenskin units.
○ Garrison heroes will gain spells/abilities as the settlement levels up. No more spellcasters stuck at 1 spell!
○ Goblin Big Boss heroes in the garrison can summon troops awarded by certain Tier 4 and 5 buildings. This gets past the 20-unit garrison cap!

⠀⠀(See the main Reporting For Duty mod for a more detailed explanation.)

Although I’ve listed the main Reporting For Duty mod as a requirement, you can use either it or Reporting For Duty Classic. Classic does not contain the "summoner heroes" abilities.

Recommended mod

PIERCE’S BETTER SIEGES
While Reporting For Duty improves the siege battle experience by upgrading what you fight, Better Sieges does so by improving the how you fight. Check it out – you’ll be glad you did!

Reporting For Duty is save-game friendly. It can be added or removed from an existing save.

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Required items:

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Reporting For Duty — Garrison UpgradeSteam Workshop
We'z SpeshulSteam Workshop