Unit/Building Cost Reduction & Upkeep mod (FOTS).

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Author: Cpt-British

Last revision: 28 Dec, 2012 at 06:22 UTC

File size: 193.54 KB

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Description:

08/03/2013 – Minor Info Update –

Sound Bug Fix!!!

http://www.twcenter.net/forums/showthread.php?544459-Sinfonia-Semplice-%28Sound-Fixing-Tool%29

Hello

Just a quick mod to lower the production costs of buildings and the Cost/Upkeep of units in Fall of the Samurai.

Just felt the cost of Units and Buildings in FOTS was a bit high but rather than make it stupidly easy, I tried to lower them a reasonable amount (Some more than others). This isn’t a messy non-price stat change or anything like that, things like that could come in the future.

Quick rundown of the changes:

~~~Non-castle/defences building prices reduced by approximately 30%.~~~

No real reason on the amount other than minor OCD and a full half seemed a bit over the top.

~~~Tower Defenses prices reduced by 75%.~~~

I never used these in my first FOTS game, the prices seemed a bit much for the lost construction place so lowered them quite significantly. Once i’ve finished playing with the editor I might actually find out how to increase how many construction slots Town slots give you…

~~~Castle Upgrades prices reduced by 50%.~~~

Simple like it says, this is just a preference will make early province control easier, I was thinking of lowering the construction time too on castles but think this would make it too easy.

~~~Unit Costs reduced by 30%.~~~

See Non-castle/defences building prices reduced by approximately 30% reason.

~~~Units Upkeep reduced by 50%.~~~

I feel this is too much of a strain on the player in the early game, where as the computer just spams out soldiers… Thinking of my first Satsuma game… Saga had 3 provinces and a military comparable to my 20 province empire. I know that isn’t early game but W-T-F.

If anyone actually uses this any feedback would be great. I Just wanted a bog standard price reduction without loads of AI mods and added units.