Faiterial’s Buildings
Russian Version : https://steamcommunity.com/sharedfiles/filedetails/?id=1523919080
U + a number is the update it was added or will be added mainly to help me find and edit easier incase of any changes
– Castle Buildings
Citadel – Retinue size, fort level and military techpoints
Forge – Military techpoints and retinue
Plaza – Culture techpoints and prestige
Tavern – Economy techpoints and wealth
Well – Siege defence
Drydock – Galley fleet size
Fireplace – Prestige boost
Dungeon – Prestige boost
War Room – Levy reinforce rate
Throne Room – Prestige boost – U2
LV 1 wall upgrades
Moat – Fort level
Crenellations – Fort Level
Reinforced Gate – Siege defense
LV 2 wall upgades
Oil Cauldrons – Defense Boost – U2
Iron Gates – Defense boost and Fort level – U2
LV 3 Wall upgrades
Mounted Ballistas – Siege defense – U5
LV 4 wall upgrades
Trebuchets – Siege defense – U5
– City Buildings
Tavern – Wealth boost
Prison – Arrest chance and revolt risk lowered
Armory – Garrison size
Blacksmith – 50 Archers and 50 Light Infantry
Farm T1 – Small tax income
Farm T2 – Larger tax income
Brothel – Tax income
Lighthouse – Tax income and fleet size
Artists Guild – Culture boost – U5
– Fort Structures
Barracks T1 – Garrison and retinue size
Barracks T2 – Bigger boost to garrison and retinue size
Barracks T3 – Much larger garrison and retinue size – U1
Stone walls – Fort level – U1
Towers – Fort level
Stone Towers – Fort level – U1
Ballista Tower – Siege defense – U5
Commander Tent – Retinue size
Commander Building – Retinue size
– Mansion Buildings
Courtyard – Prestige boost
Courtyard Fountain Upgrade – Larger prestige boost
Minor Investment – Gold income – U1
Large Investment – Larger gold income – U1
Family Tomb – Liege opinion and Piety Gain – U2
Guard Hall – Garrison Size – U2
Soldier Hall – Levy Size – U2
– Temple/Church
Graveyard – Piety and liege opinion
Soup Kitchen – Revolt risk lowerd and small penalty to income – U1
– Tribal Buildings
Sacred Ground – Piety Growth – U2
Ancestor Stones – Culture tech – U3
Slave Trader – Wealth Boost – U3
Chieftans Hall – Prestige – U3
Kings Hall – Prestige – U3
Spiked Ditch – Fort level – U5
Gathering Spot – Retinue size – U5
– Nomad
Trade Camp – Tax increase – U1
Trade Hall – Tax increase – U1
^Need more ideas for nomadic upgrades and buildings
– Hospital
Treatment Camps – Disease Resistance – U1
Clinic – Disease Resistance – U1
Cremation Site – Disease Resistance – U2
– Trade Post
Warehouse – Trade Boost – U1
Navy Supplies – Trade Boost – U1
Merchant Hall – Trade Boost – U2
Possible issues but should be fixed
ca_f_citadel_desc appearing in text . Should be fixed thanks to teutoburg1
Possible issues with
-The Endless Fountain
-Historical Immersion Project
Feel free to make videos with my mod or put them in collections just ask me before adding them to a larger mod
Join my Discord https://discord.gg/uBnvYx9
Revisions:
Old revisions of this mod are available below. Click the link to download.
