WH: Geheimnisnacht – v1.3.6
THIS IS A DARK age, a bloody age, an age of daemons
and of sorcery. It is an age of battle and death.
and of the world’s ending. Amidst all of the fire,
flame and fury it is a time, too, of mighty heroes,
of bold deeds and great courage.
~
AT THE HEART of the Old World sprawls the Empire,
the largest and most powerful of the human realms.
Known for its engineers, sorcerers, traders and
soldiers, it is a land of great mountains, mighty
rivers, dark forests and vast cities. It is a land
riven by uncertainty, as three pretenders all vye
for control of the Imperial throne.
~
BUT THESE ARE far from civilized times.
Across the length and breadth of the Old World,
from the knightly palaces of Bretonnia to ice-bound
Kislev in the far north, come rumblings of war.
In the towering Worlds Edge Mountains, the orc
tribes are gathering for another assault.
Bandits and renegades harry the wild southern lands
of the Border Princes. There are rumours of
rat-things, the Skaven, emerging from the sewers
and swamps across the land. And from the northern
wildernesses there is the ever-present threat of
Chaos, of Daemons and Beastmen corrupted by
the foul powers of the Dark Gods.
As the time of battle draws ever near,
the Empire needs heroes like never before.
Set in the year 2010 IC, over five centuries before the reign of Karl Franz and the familiar events of recent Warhammer canon such as the Storm of Chaos or The End Times.
Warhammer: Geheimnisnacht lets you play as nearly every faction in the Warhammer Fantasy world. featuring a massive map that extends from chilly Naggaroth and sweltering Lustria in the west to the impenetrable Mountains of Mourn in the east; From the deadly Chaos Wastes of the north to the blistering deserts of Araby and Nehekhara to the south.
Will you fight the forces of chaos, or will you succumb to their cloying temptation? The choice is yours…
Features
- A beautiful map with every important location in the Warhammer Fantasy World.
- Almost every race is represented and playable, each with their unique mechanics.
- Become a wizard and control the winds of magic.
- Become a Vampire and bestow the Dark Kiss of unlife on others.
- Become the Everchosen – Champion of Chaos and lead an invasion of the soft lands of the south.
- Lead the Brayherds of the Beastmen to despoil more civilized lands.
- Become a cultist of the Ruinous Powers or try to remove them from your realm.
- Stop the rising threat of Chaos as the Lizardmen.
- Lead the followers of the Ruinous Powers in Dark Crusades.
- Lead the nomadic hordes of the Hobgoblin Khan
- Take charge of Cathayan exiles and carve out a new home for your people
- Rule as the Tyrant Tzar Igor the Terrible and form Kislev into a formidable nation
- A dynamic and robust spell system
- Reformation Mechanics
- And so much more…
The Holidays are upon us heretics, and its release day for the next big update! In the past I’ve only done a few dev diaries to talk about important or very large systems and projects, and then dumped a changelog on you for release, expecting you to discover everything I’ve changed or added for yourselves.
Moving forward I’m still going to take the time to go through the changelog in detail for you and explain, in general terms, what I’ve done and why. You can find it here:
https://forum.paradoxplaza.com/forum/threads/official-devdiary-state-of-the-game-12-25-21.1504326/
For those of you actually reading this. this is your holiday wish list update, thank you for the support and the feedback!
DISCORD
https://discord.gg/UEBAgdvrUA
FORUM
https://forum.paradoxplaza.com/forum/forums/warhammer-geheimnisnacht-mod.902/
MODDB
https://www.moddb.com/mods/warhammer-geheimnisnact-legacy
