COLONIAL MARINES

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Author: Lord Felix

Last revision: 16 Jan, 2022 at 05:08 UTC

File size: 37.25 MB

On Steam Workshop

Description:
About:

So you’re tired of empire units in sexy yoga pants? Then you’ve come to the right place. Presenting! Empire units on Steroids. This Mod is a port from my WH1 Mod Flektarn Corps.

COMPATIBILITY:

– This is an independent/standalone mod and does not require any other mods to work,
any other mod that changes vanilla gunpowder units might not affect this mod.
– The Rifle (Bayonet) Is not compatible with the reloading animation.
– Compatible with Imperial Navy. (Recruitable)
– No i do not have SFO, so i have no idea if it works or not.

What’s this?

– Add 5 new Empire units.
Colonial Marine – Armoured Range Unit armed with a rifle and a bayonet
Colonial State Marine – Light Range Unit armed with a rifle and a bayonet
Colonial Spearmen – Armoured Heavy Spearmen
Colonial Halberdier – Armoured Heavy Halberdiers
Colonial Swordsmen – Armoured Heavy Swordsmen

Recruitable via the Empire Ports

Other Mods:

Colonial Marines: Garrisons
Colonial Marines: Southern Realms expansion and reskin
OVN Lost Faction: Sultan Guards

Credits:

Credits to Less is Good’s Affixed Bayonet Mod
Credits to Snek for the Backpack Texture Snek’s Empire Asset Pack
Credits to Kearse for patching it for marienburg landmark ports

(This mod is not lore friendly not related to the warhammer fantasy universe. It is only for my own entertainment)

Tags
Gunpowder
Empire
Armored
Range
Riflemen
SpaceMarine
Heavy