Status Fixer – Definitive Edition
Quick fix to remove permanent statuses (influences) set by the environment.
- Active the mod and load your save.
- If a party member has a permanent status from the list below, it’ll be removed automatically after loading.
- You’ll then get a message box displaying what was removed, or that Status Fixer didn’t find anything to fix.
- Save the game (preferrably as a new save).
- Go back to the main menu, then deactivate Status Fixer.
Any of these statuses are checked and removed if an influence exists, or the status is permanent.
- Air Immunity
- Blind
- Chilled
- Earth Immunity
- Elemental Immunity
- Evading
- Favourable Wind
- Fear
- Fire Brand
- Fire Immunity
- Guardian Angel
- Improved Initiative
- Marked
- Muted
- Petrified
- Physical Immunity
- Poisoned
- Suffocating
- Vampirism
- Venom Coating
- Warm
- Water Immunity
- Wet
Sure! Just toss me a request in the comments down below. Other statuses can easily be added to the list of permanent statuses to remove.
Actually, some of these permanent statuses, like Wet, are a result of a status influence not being removed on the character. Status influences keep applying the status, so long as their strength is greater than 0.
Generally these status influences are applied from environmental triggers, like rain or puddles, and are removed by a script when appropriate. Obviously, this isn’t fullproof, as the permanent Wet bug has been around since early access.
What Status Fixer does is check if this status influence is active. If so, it reduces the influence until it’s gone.