Deaths WW2 Realism Mod v1.26.4.3

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Author: Dr. Death

Last revision: 24 Dec, 2022 at 06:12 UTC (2)

File size: 10.93 GB

On Steam Workshop

Description:

~Mod development for update 1.26.5 is very slow, but it is still in progress~

This is a standalone mod, that is not compatible w/ other big mods such as Valour, RobZ, or WW3 to name a few.

It is highly recommended to restart the game every 1-2 matches to prevent out of memory crashes. It is also recommended to keep a match within 2-3 factions in total, as the game has to cache every entity.

The main goal of my mod is to make the game more infantry oriented, with support weaponry/armor being more valuable, and to discourage banking of resources.

Major things changed include, but are not limited to:
-Better spotting mechanics, with stealth being viable now
-Realistic vehicle speeds
-Better stamina gain/loss mechanics
-More voice lines for better immersion
-Randomized infantry consumables, including grenades, bandages, and certain ammunition
-Multitudes of new voicelines for better immersion

Other things I’ve done are covered in the change logs, listed in the upper right hand corner of this page. These are veteran player changes built off of RobZ Realism. This mod also incorporates better graphics/fx. Leave feedback if you think there’s room for improvement.

I’d like to give the thanks to NotTheBird, Pheno, Anthonest, Cbyyy, SirHinkel, 1к мусор, Higgs, Ram, Hime, Cosmic B, Phantom Daz, VulfixEVEn, DUBONTIME, Diluc_FiveFiveSix, G.I. Jaw, Serowy, Emergence, aap15, bro918, Valour, & RobZ for some of their assets used in this mod.

A new game mode, Hardcore Mode! This allows you to play with the set of a foot infantry division, with what was most common on the front! No mechanized, no tanks, and no heavy artillery, as these weren’t at every battle. You’ll have access to infantry guns, anti-tank guns, mortars, and of course your standard infantry. This simulates a tougher battle, and keeps the scale down to a skirmish rather than the less historically scaled standard battles that is most common in random matches.

In the future, Hardcore Mode will also adapt more realistic ranges and the spawning of sections of your mortars rather than singular mortars. These two changes mentioned have yet to be implemented into this game mode.

Another new game mode, this is aiming at adding tanks that were blueprints or prototypes, and could have potentially been produced or rushed before January 1st of 1946. There are a few tanks implemented in a separate game mode, called "45 Blueprints" in the year selection. The reason I’m doing this is because I appreciate the non-historical tanks found in other mods, but there was always a sense of a lack of realism. More vehicles will be added at later dates!

SS
-E25
-E50
-E75
-E100

Wehrmacht
-Tiger I P
-Maus

Ostfront
-Lowe

Guards
-IS3

Soviets
-KV4
-KV5

USA
-T30

Commonwealth
-Tortoise
-Black Prince
-Centurion

We’re an international community for Men of War & RTS players who strive to connect with other local players to ensure quality games, content and events. Daily public games, modding support, regular tournaments, live streams, game guides, lots of voice chat activity & more.

The Jagd network is quickly growing and expanding to support communities of other strategy titles, come join the movement.
Join the Jagd Steam Community and the Jagd Discord [discord.gg].

Feel free to join the mod creators Discord [discord.gg].

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Revisions:

Old revisions of this mod are available below. Click the link to download.