Ibn Battuta’s Legacy

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Author: elvain

Last revision: 12 Dec, 2025 at 18:06 UTC (39)

File size: 22.27 MB

On Steam Workshop

Description:

12/12/2025 – Updated for 1.18.2 (All Under Heaven)
14/11/2025 – Updated for 1.18.1 (All Under Heaven)

***MOD NOW UPDATED FOR ALL UNDER HEAVEN***


If you like the mod and want to help its improvement, you can either help by joining this mod’s Discord channel [discord.gg] or support me via [ko-fi.com]

MOD CONCEPT

– The mod is meant to improve the map’s de jure structure and add baronies, provinces and cultures. Where possible in the Middle East, Europe and Africa.
– While I want to add detail and accuracy where possible, I don’t inherently consider vanilla map wrong
– in order to keep the game playable, I respect vanilla basic design in terms of minimal province size.
– I also want to keep this mod minimalistic and relatively close to vanilla if possible, just like I did in the previous iteration of this mod
– For the sake of compatibility with other mods, this will be solely map mod dealing with map, de jure structure and with very tiny changes in cultures map. Like in CK2 I plan to build an upgrade of this mod "Ibn Battuta’s World", which will also edit some titular history and potentially also change other gameplay features on the top of this mod.

MOD OBJECTIVES

(what to expect and what not to expect )​
– This mod doesn’t make a complete overhaul of map and its projection
– New cultures are added only in cases where previously some vanilla cultures stretches hundreds of kilometers into areas where it never was
– I don’t plan nor intend to use localized names for kingdoms into their local languages. This game is in English and hence the names will be in English and in the forms used by modern historiography. Even the ones which are recently contested.

———

CONTENT (1.4)

Over 500 new provinces (baronies) and few dozen new counties and duchies
Edited de jure structure of kingdoms and empires in (newly edited areas first):
– Kanem and Bornu
– Middle Ni ger area (Gurma, Songhay)
– Maghreb
– Iberian peninsula
– Syria and Palestine
– Egypt
– Nubia (new empire) and Blemmyia
– "Central Sahel" and "Lower Ni ger (river)" areas – Hausaland, Kwararafa, Yorubaland and the area between
– Ghana/Wagadu and Jenne
– Central Sahara and Egyptian desert areas (both on the west and the east)
– Bohemia
– Slovakia and northern Hungary

New cultures
– Jukun and Akpoto
– Gbygyi and Bade/Bedde
– Zarma, Kibsi, Lobi, Kurumba and Dagaaba

New Cultural heritages
– Saharan, Gur

More or expanded major rivers
– Benue, Sokoto, Volta, Komoe, Bandama
– Ebro and Duero, Dordogne, Vienne, Maas, Moselle, Main, Weser, Odra
expanded: Loire, Rhine, Danube

———

PLANS

Areas currently planned or already being overhauled:
– Germany
– Low countries
– France

cultures being researched for potential addition:
– Bariba, Senufo

Features no longer present in base IBL:
3 new terrains
– Savanna, Boreal highlands and Arid hills
———

COMPATIBILITY:

– Should work ok with most mods, unles the other mods change structure of titles on the map.
– after 1.5.0 some compatches may not work propperly yet, or at all, be careful

Recommended compatible mods:
Rajas of Asia – works with compatch this one needs update
Muslim Enhancements works with compatch this one needs update
Recomended with Africa Plus , now fully working with compatch – now fully working
RICE and other Cybrxkhan’s mods
– Works with More Cultural Names mod ( compatch )

– Works as a base mod editing map – in most cases, other mods need to be made compatible with this one, not vice versa. If you want it to use it in compatibility with other mods, please ask both me and the other mod’s author and I will try helping him with compatibility
– I’m working towards compatibility with other mods of CMH (Community Mods for Historicity) [forum.paradoxplaza.com]

External language versions

Chinese by 無壹
French by Charles Moriarty and mirdetost
Korean by Kantakuzenii
Russian by Негр в панамке

CONTRIBUTORS AND HONORARY MENTIONS

– although I am working on this mod myself, I wouldn’t make it possible without the help of these people:
Nunnceler – for maintenance, guidance and help
Kaepora Gaebora – for maintenance and particulary making 99% of the 1.9 update
Keizer Harm who helped me sort out quite a few technical problems
daniloy who has been very helpfull and providing tons of feedback and suggesting very interesting design choices
Arko because, you know, you have great ideas, mate
Atimo3 – provider of amazing feedback and ideas/sources for African areas I’m far from knowing enough about
Wenceslaus II. Rhipeen panparba for providing awesome feedback about Bohemia and Moravia setup
Black7Emperor7 – invaluable help with the Igbo and Yoruba regions
Vertimnus of Sinews of War mod – inspiration and consultation for Boreal Highlands terrain and many other things
César de Quart (CdQ) – for a very comprehensive suggestion of Iberian overhaul (what’s good there is his work, what’s bad is mine)
Torngasuk for additional help with research of Iberia
cybrxkhan – for allowing me to use his culture files to enable easy compatibility with RICE/VIET mods
mirdetost – for translation into Spanish (since 1.4)

With more feedback, please check the mod’s thread [forum.paradoxplaza.com] on official Paradox forum, or my ] discord channel [discord.gg]

——————————–
CHANGELOG
——————————–
29/05/2025 – updated for 1.16.2.2 version of CK3 + minor history fixes in Nigeria area
15/05/2025 – updated for 1.16.2 version of CK3 + minor history fixes in Songhai area
15/03/2025 – updated for 1.15 version of CK3.
25/02/2025 – updated for Medieval Monuments 1.14.3
30/01/2025 – The mod is updated to 1.14.* version with 1178 bookmark. Some minor fixes are done. The mod no longer includes the additional terrains (Arid Hills, Boreal Highlands and Savanna), which will later be released as separate mod.
—-
15/03/2024 – hotfix of some off-map wastelands moving some of realm names to be off-map