Stolte Inc. Energy Weapons

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Author: LondonStolte

Last revision: 21 Jul, 2017 at 13:36 UTC

File size: 95.23 KB

On Steam Workshop

Description:

UPDATE 1.1: Fixed Aegisalt Energy Weapon and common energy weapons spawning a perfectly generic item due to having Explosive Burst.

Does your space cadet or mad scientist have too many guns that go "blam blam" and not enough that go "pew pew"? Then this is the mod for you.

Adds energy-based rifles to the game. Unlike most other guns, energy weapons have widely variable stats and abilities to make each one feel unique. Some might be slow, single shot snipers while others could be fast, burst fire weapons. It’s advisable to experiment with each energy weapon you find so you know how to use it effectively before a battle.

Randomly generated energy weapons use weapon parts from grenade launchers, shotguns and rocket launchers, making them just as interesting visually as they are mechanically. They also use a custom naming scheme to separate them from vanilla weapons. The craftable energy weapons at the anvil are available through every tier from iron to aegisalt, and are quite varied themselves. Be sure to try them all out and compare each one!

Let me know if there are any bugs or crashes, or if something just isn’t working how it should be. Have fun with your new weapons!