Reasonable Reliability Penalties
As before, no sales pitch. The mod aims to make the penalties and timeframes for betrayals more reasonable than in vanilla, where if the player so much as looks at a trading partner funny, they lose all their reliability. No more having to enviously watch the AI betray everyone willy nilly with no consequences. No more having to be at war with the entire world because you allied with one faction.
- Penalties for issuing threats, not joining wars, and not aiding allies in joint battle have all been reduced.
- Penalties for breaking diplomatic agreements or going to war with a faction with which you have agreements have been rebalanced according to the agreement.
- As an example: Egregious betrayals such as attacking a military ally or not honoring a military alliance carry harsh reliability penalties, whereas attacking a trading partner who hates you has very little in the way of repercussions.
- The more important the agreement between factions is, the longer the period of time before a declaration of war is considered kosher. Choose your allies carefully.
Fully save game compatible.
Compatible with anything that doesn’t change either of the treachery tables.
None.
This is far from the only mod I’ve put out. My library of Warhammer 3 mods can be found at: https://steamcommunity.com/profiles/76561198039493969/myworkshopfiles/?appid=1142710
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Revisions:
Old revisions of this mod are available below. Click the link to download.