Multiplayer Early Game Events RESTORED

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Author: Beans

Last revision: 7 Apr, 2022 at 21:37 UTC

File size: 775.17 KB

On Steam Workshop

Description:
About Multiplayer Early Game Events

Multiplayer campaigns lack the flavorful early game missions. Some of these function as tutorials, some give you nice rewards (especially heroes). The early game missions also give the player a lot of flavor text that is important if you are new to a faction. There is also an initial event that gives a faction overview on how a faction plays with hyperlink help text. This mod restores much of the function of those early game events for multiplayer campaigns.

Latest Update: Chaos gods’ Heralds will now get their events to upgrade to Exalted! Script should now work in multiplayer (doesn’t work at all in vanilla WH3)

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Future Update Plans:

The next update will add some faction resources in lieu of mission rewards (like some free Infections as Nurgle) when the event discussing that faction mechanic occurs. And I want to expand on the "why we fight in the soul race" section to give a long term goal for people.

Early Game Events Progress Detail:
Event Types
Warhammer 3 Factions
Warhammer 2 Factions
Warhammer 1 Factions

Faction Overview with tooltip text
Yes
Waiting on faction unlocker
Waiting on faction unlocker

Initial Rivals and Starting Situation
Yes
Waiting on faction unlocker
Waiting on faction unlocker

Starting Hero per Lord
Yes
Waiting on faction unlocker
Waiting on faction unlocker

Faction Unique Features Primary
Yes
Waiting on faction unlocker
Waiting on faction unlocker

Faction Unique Features Minor
Yes
Waiting on faction unlocker
Waiting on faction unlocker

Unholy Manifestations & The Great Game
Yes
Waiting on faction unlocker
Waiting on faction unlocker

Chaos Heralds Exalted Event at Lvl 15
some factions
Waiting on faction unlocker
Waiting on faction unlocker

Long Term Expansion
some factions
Waiting on faction unlocker
Waiting on faction unlocker

Souls Race Narative (why they fight)
some factions
Waiting on faction unlocker
Waiting on faction unlocker

Compatibility:

This should work with basically every other mod ever made. It only touches incidents/events (and locs) that trigger on the first 10 or so turns. If you use this mod in singleplayer you may get some extra events poping up. If you use any mods that add events in the first 10 turns they may be delayed until turn 11.

Behind the Curtain/How It’s Made:

In all previous Total War titles CA limits the amount of missions executed via script in multiplayer campaigns. The general reason is to reduce issues with desyncs. The functionality restored in this mod does NOT add scripted missions back in. Instead this mod handles the early game events via incidents and dilemmas, while still giving the player the same information and rewards. Multiplayer campaign players start with increased cash, so money rewards are not added back. Special units, heroes, faction resources are given to the player.

Contributions and Learning How To Modding:

– Huge thanks to EonHTX and his mod showing how to edit the script to fix heralds upgrading to exalted at level 15!
– If you are interested in learning how to mod yourself, join the Discord at Da Modding Den