Proper Combat Mod 3

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Author: kam2150

Last revision: 3 Apr at 15:41 UTC (2)

File size: 1.34 MB

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Description:

Hello eveyone!

Proper Combat mod for Warhammer 1 & 2 was originally made due to my dislike to pace of vanilla combat and several combat related issues and now we are back for round 3!

This mod works around combat mechanics like fixing cavalry charge, adjusting unit speed, damage, fatigue etc. without changing base unit stats like melee attack or defence.

Changes:
-fixed cavalry charge by reducing knock back effect, now cavalry charge damage will actually apply to units hit by them
-Reduced unit running speed
-Reduced melee weapon damage
-Reduced ranged damage slightly and increased reload time
-Reduced hit chance
-Few tweaks to morale like larger penalties for being rear charged but lowered penalties for recent casualties.
-Large changes to fatigue levels, now it takes longer for units to get exhausted but also increases and reworks certain penalties for it.
-Level 1 towers have range reduced from 350 to 200
-Level 2 towers have range reduced from 350 to 250
-Level 3 & Level 4 towers have reload increased by 25%

Compatible with:
-save games

Incompatible with:
-combat mods

Semi-comatible with:
-mods that add new units, while it would not crash/break your saves, these new units might be a bit stronger if they use new damage/speed entries

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Revisions:

Old revisions of this mod are available below. Click the link to download.