Shooting Modes
We all remember the old games of the Total War series, and there was always (well, almost), there was an opportunity to change the shooters ammunition to fit your needs. And no matter how convenient this function was in WARHAMMER, this function was "almost" cut out. And if you miss the good old shooting modes, then this mod is worth your attention:
Shooting modes that you will find in this mod:
– Whistling shot (reduces the enemy’s combat performance, but at the same time decreases the accuracy and damage of the shot)
– Poisonous shot: (everything is clear here)
– Flaming shots (burns the enemy, but the shots are less accurate)
– Heavy Shots (increased damage, but decreased accuracy and reload time)
– Extended mode (increases the firing range, but the damage is weaker)
– Precision shot (acts as a temporary buff that increases shooting skills)
– Aimed fire: increases the range and accuracy of the shot with a slight increase in damage, but increases the time to load the rifles.
– Suppression fire: musketeers shoot twice as fast, but at the same time accuracy decreases (I wanted to reduce the firing range in this mode, but it’s like I’ll bring it in in the update). Also the "Suppression" effect begins to affect the enemy.