No More AI Attrition Immunity
A fairly simple mod but I found it extremely annoying that AI armies could walk through chaos corruption nearly unaffected while your army would lose 20% of the units each turn if you weren’t in encamp or raid stance. So I reduced the replenishment immunity AI had at each of the difficulty levels. This should also make Nurgle plagues more effective as well, and a viable strategy as the player! As requested here is a lesser version that changes the values to the same as Easy Difficulty No More AI Attrition Immunity (Easy Mode Values)
- Easy -30% > -10% Resistance
- Normal -50% > -10% Resistance
- Hard -60% > -10% Resistance
- V. Hard -70% > -10% Resistance
- Legendary -80% > -10% Resistance
- Nurgle Plagues 0% > +10% Weakness
Bonus: While doing this I reduced the cheats Tzeentch AI had to the Changing of Ways mechanic, especially with multiple factions that can work against you effectively giving them 3-4 of their uses if you don’t eliminate them. This has now been moved to a separate mod. No More Changing of The Ways AI Cheats
If you’re interested check out some of my other mods!
- Ser Poutine’s Better Magic and Spell Overhaul
- Miao Ying & Zhao Ming Harmony Bonuses
- No More Respawning Towers
- Auto Resolve All Quest Battles – Including Forge of Souls
- Spawn of Slaanesh Fix
Revisions:
Old revisions of this mod are available below. Click the link to download.