No More AI Attrition Immunity

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Author: Ser Poutine

Last revision: 20 Apr, 2022 at 14:56 UTC (1)

File size: 157.7 KB

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Description:
Intro

A fairly simple mod but I found it extremely annoying that AI armies could walk through chaos corruption nearly unaffected while your army would lose 20% of the units each turn if you weren’t in encamp or raid stance. So I reduced the replenishment immunity AI had at each of the difficulty levels. This should also make Nurgle plagues more effective as well, and a viable strategy as the player! As requested here is a lesser version that changes the values to the same as Easy Difficulty No More AI Attrition Immunity (Easy Mode Values)

Changes
  • Easy -30% > -10% Resistance
  • Normal -50% > -10% Resistance
  • Hard -60% > -10% Resistance
  • V. Hard -70% > -10% Resistance
  • Legendary -80% > -10% Resistance
  • Nurgle Plagues 0% > +10% Weakness

Bonus: While doing this I reduced the cheats Tzeentch AI had to the Changing of Ways mechanic, especially with multiple factions that can work against you effectively giving them 3-4 of their uses if you don’t eliminate them. This has now been moved to a separate mod. No More Changing of The Ways AI Cheats

Other Mods

If you’re interested check out some of my other mods!

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.