Transports Only Through Ports
This mod is based on a very similar mod created by IlluminatiRex for Rome 2. It’s a very simple change, but hopefully it should reduce the tendency of AI hordes (and armies in general) to move out to sea. It seems impossible (or very difficult) to stop hordes from being able to use transport ships entirely, but this should mitigate that problem.
This mod does exactly one thing – dramatically increased action point cost when moving from land to sea through beaches. So most of the time, armies will be much better off moving to/from the sea using ports instead of beaches. It seems that the AI actually responds to this change, and in fact, this mod stops hordes from going to sea almost entirely (the only exception may be the Rhine ferry crossing, for reasons unknown to me).
This mod is save compatible, and works with… almost any other mod.
It now works with Age of Charlemagne. Also you can play The Last Roman with this mod enabled, but it won’t work for TLR. Just in case you leave this mod enabled and start TLR, it shouldn’t interfere with that campaign now. I’ve decided to disable this feature for that campaign, so that Belisarius can actually cross the sea when he needs to.
This mod is also available on TWC here: http://www.twcenter.net/forums/showthread.php?683938-Transports-only-through-ports-for-Attila