More Ogre Camps 更多食人魔营地
This mod allows the ogre mercenary camp to spawn from turn 5 instead of turn 10 in vanilla, and decreased the minimum turns between two ogre camp can spawn for a faction from 20 turn to 5 turns.
To make AI not using too many ogres due to above edits, this mod also lowered the chance for AI to trigger a ogre camp.
Should be compatible with all mods that don’t change wh2_twa05_ogre_camp.lua.
*The icon is from Zerkovich’s video, one of my favorite youtubers.