TSL Earth Remastered
Features
- Real world resource placement and Real City Names
- Random Ice Cap generation and Ice Melting with Global Warming (GS)
- Includes 5 Maps: Standard Earth, Tiny Earth, Cordiform Earth, Huge Earth and Giant Earth
- All maps support the maximum number of players with YNAMP (60 players)
- Full control over map options, with the ability to randomize settings (except map size, which only changes the number of players and certain size-based settings like number of religions)
- True start locations for all Civs, with dynamic starting locations for City-States
- Every natural wonder from Vanilla, Rise & Fall, and Gathering Storm where possible
- Supports Gathering Storm, Rise & Fall and all DLC content and Civs
- Supports natural wonder mods including Terra Mirabilis and Sukritact’s natural wonders, as well as Sukritact’s civilization mods (other Civ mods can be supported) (Limited Support for now)
Rule Changes & Version Differences
- All rule changes can be disabled from UserSettings.sql in the mod folder listed below. Open this file in a text editor to change the listed values (changing a setting from 1 to 0 usually)
- Minimum distance between cities is 2 plots, to prevent starting locations from overlapping with all Civs on the map
- Capital cities and city-states will always remain loyal, to prevent early game collapse from loyalty due to starting distance
- Loyalty pressure from cities has been reduced
- Minor changes to resource generation
These changes are designed to balance the loyalty system when using the maximum number of players, especially on Standard and Tiny maps. Recommended loyalty settings for each map are listed in the Civilopedia pages for this mod.
Download the Lite Version here, which contains no gameplay changes.
Maps
- TSL Earth Remastered
Based on the Firaxis True Start Location Earth map. Standard (84*58)
Another take on the Earth map. Certain regions have been upscaled.- Cordiform Earth
Based on the Cordiform Earth map by smellymummy. Standard (80*52)
Explore a new strategic dimension on this map based on the Stabius-Werner projection of the Earth.- Tiny Earth
Based on the Tiny Earth map by Arendelle. Tiny (44*26)
The smallest Earth map possible!- Cogitator’s Huge Earth
Based on the Cogitator’s Huge Earth map. Huge (106*66)
Converted to LUA map script and added YNAMP features.- VIKING’s Giant Earth
Based on the TSL – Huge Earth Map – 150×94 by MX 171. Giant (150*94)
Added Resource Exclusion zones for semi-random real world resource placement.
Note: Does not contain imported resources at this time, please use the Map Generator resource option with the options above
Map Options
- City Names:
Choose random city names or true start location city-names- Force TSL:
Cities are automatically built on starting plot on the first turn. Use this option to force the AI to build their capital in the right spot.- More Goody Huts:
Place extra tribal villages on the map. All tribal villages are placed randomly.- Add Horses To Americas:
Spawns horses in North and South America. Turn off for historical realism.- Disable Natural Wonders:
Options remove certain natural wonders, such as Cliffs of Dover. Click the check boxes to DISABLE the wonder
README and User Settings
- Default mod location: ..Steamsteamappsworkshopcontent2890701290583081
- All user settings are now configurable from the UserSettings.sql file (open in a text editor). See Rule Changes section in the Civilopedia for full changes.
- Resource rules have been updated. See Resource Changes section in the Civilopedia.
- This mod supports the Gold luxury resource from the Australia DLC. You can also use Sukritact’s Resources or Civitas Resources Expanded for the Gold resource instead.
- Australia player spawns horses and sheep nearby when it is on the map. Otherwise they don’t appear on the continent.
- Use a mod that increases the total number of pantheons, like Religion Expanded, for more than 24 players, or you may run out of pantheons to choose from
- These rule changes will affect your other games if you leave this mod enabled
Supported Mods
- Gold Resource by Poukai
- Terra Mirabilis
- Sukritact’s Natural Wonders
- Sukritact’s Civilizations
- Sukritact’s Resources
- Religion Expanded
(required when playing with the maximum number of players)- More Civs Allowed in Multiplayer by p0kiehl
Manual Download and Install:
- This mod can also be found on Civfanatics[forums.civfanatics.com]
Credits
- Gameplay Scripts, City Renaming and LUA map conversion – YNAMP – Yet Not Another Maps Pack by Gedemon
- VIKING Giant Earth Real City Names – Jiafish