[WOTC] Left 4 Dead 2 Nick’s Suit (v1.1)
"Stick that where the sun don’t shine!"
Adds Nick’s suit in 5 different flavors, along with his Payday mask.
Variants include a cleaned up version of the suit, a checker patterned suit resembling Benny’s from New Vegas, a black and red suit with Yakuza-esque tattoo stylings on the coat’s arms, and a white suit with lots of bloodstains made courtesy of PsyCHo.
Currently only the clean suit is tintable, with the coat and slacks being colorable with Primary Armor and the undershirt with Secondary Armor.
While the legs are separately selectable, don’t expect them to have great cross compatibility, i didn’t do any testing with them and they’re weighted specifically with Nick’s suit jacket and undershirt in mind.
During the making of v1.1, i thought "why don’t i allow the option to use Nick’s rings as forearm deco?" And so i did, you can find his corresponding rings for each hand in the forearm slots. Note that they’re fitted for the bare XCOM hands, i have no idea how they’ll work with other pairs of hands.
It wasn’t really necessary to add his custom Payday mask to the mod, but i figure it’s a nice bonus if you have other members of the Payday Gang in your character pool, you can turn Nick into an unofficial member.
It’s highly recommended you use Walker Texas Ranger’s Nick Voice Pack for the full assclown experience.
- Nick’s Suit (5 Variants) (M, Torso, Arms, Forearms, Legs)
- Nick’s Payday Mask (M, Helmets, Face Props)
- Resistance Warrior Kevlar
- Covert Infiltration Disguises
- Prototype Armoury
- Heavy & Light Kevlar Armors
- Invisible Body Parts For All – REQUIRED so you have a way of taking off the rings in the forearm slots.
- N/A.
VERSION 1.1 (2/9/2024)
- *Changed the internal name of the mod from ‘Left4Dead2Nick’ to ‘L4D2_Nick_Suit’.*
- **All arm and leg parts can now be worn with any armor.**
- Added a bloody suit variant courtesy of PsyCHo.
- Added Nick’s rings as forearm deco.
- Re-rigged the entire suit as i did kind of a ♥♥♥♥ job when this first released.
- Sleeves now come with the torso. The hands are still separated under the Arms category.
- Better separated suit pants.
- Minor material and texture improvements to all variants.
- Increased Diffuse resolution on the default and clean suits from 1k to 2k.
- Slightly improved tinting and pattern scaling on the clean suit.
- The suit torso can be worn with more armor sets.
- Nick’s payday mask can now additionally be found in both Face Prop sections.
- Changed the internal name of Nick’s mask as it was WAY too generic of a name (literally just "PaydayMask" lmao). You’ll need to re-assign this if anyone was wearing it.
*Loading a save after this update will tell you this DLC is missing, which can be safely ignored. This only applies if you have a save from before the update. I lost the project files for the mod and had to re-make it, so i figured i’d also give it a better internal name.*
**This also means i’ve removed the arm and leg entries for all armor types except Kevlar, as they’d be redundant. You’ll need to replace any given soldier’s arms and legs if they weren’t wearing kevlar armor after this update.**
- Valve Software – Creators of Left 4 Dead 2, Nick the character, and most assets used in this pack.
- Sirgibsalot – Creator of the clean suit variant. Find the original mod here.
- Kitten Mayhem – Creator of the New Vegas Benny variant. Find the original mod here.
- Gorilla God – Creator of the yakuza suit variant. Find the original mod here.
- Porky-da-Corgi & Lt. Rocky – Creators of Nick’s PAYDAY mask. Find the original mod here.
Required items:
Click the title to search on this site.
[WOTC] Invisible Body Parts For All (v1.3) — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.
