[WOTC] Cautious Moving

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Author: davidtriune

Last revision: 24 May, 2022 at 06:20 UTC

File size: 104.45 KB

On Steam Workshop

Description:

Soldiers really need to watch where they’re going, dontcha think?

Cautious Move is bound to the left mouse button: Anytime your unit sees he’s about to cross a detection zone (including destructible tiles), he’ll stop dead in his tracks. Avoid accidentally being detected, save yourself much misery!

Your unit will always go to the outer edge of the enemy’s detection range, and not regard benefits from Peek From Concealment or Crouch Lower, so you will have to move normally to utilize those benefits.

How it works
You click on a tile, which creates a path. Unit checks every square on the path. If a tile on the path is within an enemy detection zone, it checks if that enemy was seen on a PREVIOUS tile. if it was, then the unit will stop before alerting them. There are rare times where you turn a corner and can not anticipate alerting an enemy. This is intentional. So you have to be careful with your movement.

Let me know if binding to left click is a bad idea since it might make it harder to select units with it.

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