Achievable Hegemons

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Author: csi_ice

Last revision: 3 Sep, 2021 at 08:16 UTC

File size: 153.6 KB

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Description:

Drastically reduced requirements to use Hegemony mechanic.

Not Ironman compatible.

Rebalanced static & scaled modifiers, for best use with forcelimit reducing mods.

List of Hegemony Modifiers:

Economic:

Immediate modifiers:
Interest per annum: -0.5
Monthly war exhaustion: -0.05
Foreign Spy Defence: +25%
Yearly inflation: -0.05

Scaled modifiers:
Yearly inflation: -0.05
Goods produced: +10%
Min autonomy in territories: -15%

At max power:
Governing capacity: +25%

Naval:

Immediate modifiers:
Monthly war exhaustion: -0.05
Foreign Spy Defence: +25%
Naval engagement width: +10%

Scaled modifiers:
National sailor modifier: +200%
Blockade efficiency: +200%
Subject liberty desire: -10%
Naval barrage cost: -40%

At max power:
Artillery Fire: +1

Military:

Immediate modifiers:
Monthly war exhaustion: -0.05
Foreign Spy Defence: +25%
Province warscore cost: -10%

Scaled modifiers:
National unrest: -2
Land attrition: -10%
Years of separatism: -10
Movement speed: +10%

At max power:
Artillery Bonus vs Fort: +1

Compatible with any mod that does not edit:
<common/hegemons/0_economic_hegemon>
<common/hegemons/1_naval_hegemon>
<common/hegemons/2_military_hegemon>
Though balance will be dubious.

Recommended to use with mods that reduce forcelimit, such as: Responsible Warfare

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Required DLC:

These DLC should be installed in order to use this item.


Europa Universalis IV: Emperor