Minor Factions Restored
Certain major factions in the game have early enemies to fight. Examples are:
Reikland —-> Empire Secessionists
Eataine —-> Cult of Excess
Sylvania —-> Templehof
If you don’t play as the corresponding major faction, then their early game enemies get removed.
This mod edits the wh_start.lua script to prevent that from happening, thus Empire Secessionists, Cult of Excess and Templehof will be alive no matter who you play. You can add or remove the mod at any time, but it requires a new campaign for the changes to take affect.
Alternate version here to restore only Templehof: https://steamcommunity.com/sharedfiles/filedetails/?id=2150604233
And same again with The Cult of Excess: https://steamcommunity.com/sharedfiles/filedetails/?id=2151572190
It should be compatible with any mod as long as it doesn’t edit the same script (SFO is compatible).