Legendary Diversity (High Elves)

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Author: WRLegion

Last revision: 14 Jul, 2021 at 17:22 UTC

File size: 520.19 KB

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Description:
A SFO balance patch is available now, link in Compatibility section

Introduction

Tired of spamming out Sisters of Averlorn? Want to recruit Shadow Walkers for your confederated Alith Anar? Still wondering why Sun Dragons and Moon Dragons exist? Want to have justice for White Lions of Chrace? Then perhaps I have the right answer for you.

What does this mod do?

While there are already great mods out there that make people use different army compositions, most of them punishes or outright forbids player from spamming out certain units. This mod takes a different approach. Upon reaching level 10, 20 and 30, your LL will be given a trait that improves certain units in his/her army. This will hopefully encourage players to use thematic, but most importantly, unique armies for their LLs. The script runs for both player and AI, so confederated LLs will come with the correct stage of their trait unlocked and AI will benefit from it.

Anti-Grind Mechanic and MCT: Reborn Support

Leveling every single LL to level 30 is quite some grind, in order to help with that, an anti-grind mechanic has been added. Once ANY of the high elf LL (controlled by you or an AI) reaches a specified level, the final stage for ALL LL will be unlocked.
This feature can be configured using Mod Configuration Tool: Reborn. You can choose to deactivate it or change the triggering level. The default value (if you do not use MCT) is: Anti-Grind activated and triggers at level 30.
I do not know what will happen if you change the setting in the middle of a campaign, a fresh start is recommended if you change the setting.

Recruit Faction-specific Units

Eltharion: Signs confederation treaty with player-controlled faction.
All Mistwalkers: “Traitor! We will never join your army again!”
Eltharion buffs Mistwalker units, cool….. Until you realized you are playing as Eataine and cannot recruit Mistwalkers. The same goes for Shadow Walkers and Forest Spirits.
With this mod, you now have limited access to these faction specific units. If you have confederated Eltharion and unlocked the first stage of his trait, Mistwalker units can be recruited from generic buildings available to all High Elf factions. But they are limited by a certain unit cap, this cap cannot be increased. For the exact recruitment building and unit cap, please refer to the Details section.

Details

Follow the link below to find out what effect each stage of trait has along with the new abilities added in this mod, I strongly recommend reading it before playing with this mod:
Click Me[github.com]

About Balance

But High Elves are OP anyway……

Compatibility

This mod should be compatible with every other mod.
This mod is save-game compatible.
This mod is compatible with SFO if loaded after SFO (Which it does by default), also you should get the balance patch made by @Mathayus
SFO Balance Patch

FAQ

Q: Will you make a mod for […] race?
A: Yes, I want to make one for every race.

Credit

Thank you @EvilVictor, @darthdud0 for great ideas that improved the mod.
Thank you @Mathayus for making a SFO balance patch.

Thank you for reading and I hope you enjoy this mod

If you have any suggestions or feedback, just let me know. But please be polite and constructive.