The Desert Nomadic Temple – Overhaul

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Author: M.I.B.

Last revision: 19 Sep, 2018 at 20:30 UTC

File size: 602.11 KB

On Steam Workshop

Description:

Hi,

this is my newest mod, a building mod for the Grand Campaign. It adds to every desert nomadic faction their own temples, which increase the desert nomadic culture. I have also added a provincial capital building level 2 – 4, which increase the desert nomadic culture.

It always nerved me, that the desert nomadic factions don´t have their own temples, which spread their culture, so you always have public order problems.

So i searched in the workshop and found this beautiful mod from scottfree001:

http://steamcommunity.com/sharedfile…/?id=257826041

Please take a look at his good mods.

This mod was one of the few mods, that added factionspecific temples to the desert nomads. It inspired me to going deeper and deeper in the religious beliefs of the Berbers, the Meroites, the Axumites, the Blemmyes and the Arabs and so i finally decided to create this mod.

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Gaetuli:

Temple of Baal Hamon
Temple of Tanit

Masaesyli:

Temple of Baal Hamon
Temple of Tanit

Garamantes:

Temple of Baal Hamon
Temple of Isis

Nasamones:

Temple of Zeus Ammon
Temple of Isis

Meroe:

Temple of Isis
Temple of Amani ( the egyptian god Amun)
Temple of Apedemak (the lionheaded god of war)

Blemmyes:

Temple of Isis
Temple of Mandulis ( the nubian sun god)

Axum:

Temple of Athtar ( south arabian / aethiopian god of thunder, rain, flowing water and fertility )
Temple of Almaqah ( moon deity and god of fertile land)

Himyar:

Temple of Athtar ( south arabian / aethiopian god of thunder, rain, flowing water and fertility )
Temple of Shams ( himyarite national goddess, goddess of sun)

Saba:

Temple of Athtar ( south arabian / aethiopian god of thunder, rain, flowing water and fertility )
Temple of Almaqah ( moon deity and god of fertile land, national god of Saba)

Ma´in:

Temple of Athtar ( south arabian / aethiopian god of thunder, rain, flowing water and fertility )
Temple of Wadd ( moon deity and minaean national god)

Nabatea:

Temple of Dhu’l – Shara ( nabatean chief god )
Temple of Al-‘Uzza ( goddess of power, earth and the underworld )

Quidri:

Temple of Atarsamayn (the radiant morningstar)
Temple of Ruda ( goddess of rain)

Gerrhaea:

Zoroastrian Temple
Temple of Shamash (old babylonian sun god)

Mascat:

Zoroastrian Temple
Temple of Bahar (south arabian god of the ocean)

All factions have the sun shrine as basic religious building and the Royal Sanctuaries as common temple chain.
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I would thank CA for the base game and Scottfree001 for his inspiring mod.

I hope you enjoy and have a look at my other mods:

http://steamcommunity.com/profiles/7…/?appid=214950

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Hi, i have updated this mod to the Desert Kingdom Patch.

Changes:

Gaetuli:

Temple of Baal Hamon removed
dk_afr_city_centre-, east_tax_inspector – building chains + Masaesyli-Temple of Baal Hammon, Sun, Royal Sanctuary added

Masaesyli:

Temple of Baal Hamon removed

Garamantes:

Temple of Baal Hamon removed
dk_afr_city_centre-, east_tax_inspector – building chains + Masaesyli-Temple of Baal Hammon, Sun, Royal Sanctuary added

Nasamones:

dk_afr_city_centre-, east_tax_inspector – building chains + Masaesyli-Temple of Sun added

Meroe:

Temple of Isis, Amani, Apedemak removed
dk_afr_city_centre-, dk_all_stables-, dk_all_stables_exotic-, east_tax_inspector-, dk_kush_town_centre_hunt-building chains and Kush-Temples of Amani, Apedemak, Hathor, Horus, Isis, Royal Sanctuary added

Blemmyes:

Temple of Isis removed
dk_afr_city_centre-, east_tax_inspector-, dk_kush_town_centre_hunt-building chains and Kush-Temples of Hathor, Horus, Isis, Royal Sanctuary added

Axum:

Temple of Almaqah removed
dk_ara_city_centre-, east_tax_inspector-Building Chains and Saba-Temples of Almaqh and Royal Sanctuary added

Himyar:

Temple of Shams removed
dk_ara_city_centre-, east_tax_inspector-Building Chains and Saba-Temples of Shams and Royal Sanctuary added

Saba:

Temple of Almaqah removed

Mascat:

dk_ara_city_centre-, east_tax_inspector-Building Chains and Saba-Royal Sanctuary added

Ma´in:

dk_ara_city_centre-, east_tax_inspector-Building Chains and Saba-Royal Sanctuary added

Gerrhaea:

dk_ara_city_centre-, east_tax_inspector-Building Chains and Saba-Royal Sanctuary added

Qidri:

dk_ara_city_centre-, east_tax_inspector-Building Chains and Saba-Royal Sanctuary added

Nabatea:

Temple of Dhu’l – Shara and Al-‘Uzza removed, now included in the base game.