Date.A.Live-HonjoNia
Civilization: the text of the message
Characteristics.
+1 level of diplomatic visibility to all other civilizations. Diplomatic visibility doubles the combat bonus. If you have higher Diplomatic Visibility than the opposing civilization, you gain a corresponding Eureka or Apocalypse for each technology or municipality the opposing civilization completes.
Enemy apostles and missionaries cannot invade territories and cities ignoring religious pressure from religions other than the one they founded. 30% discount on the purchase of ritual buildings and 8%, 12% and 8% increase in the yield of technology, faith and culture values of ritual buildings. Increased satisfaction based on the number of believers. Trade routes cause double religious pressure.
Sacred sites can trigger cultural bombs; if an adjacent city loses cells to a cultural bomb, the religion created will become the dominant religion in that city. Military units can be purchased with faith values, but the productivity of producing military units is reduced by 33%.
International trade routes gain +4 faith value but -3 gold. +2 faith value for each city with the religion created by the faith.
Whenever a civilization creates a religion, you gain an arch-prophet if you have not yet created a religion; if you have created a religion, you gain an apostle.
For each holy city that converts to your religion (including your own holy city), all units gain +3 combat power or religious combat power.
Leader: Honjo Futa
Characteristics.
Initial vision expansion. Gain a Believer Faith bonus from each religion in the city that has at least 1 believer. Whenever a city converts to your religion, religious spread pressure increases by 2% (3% outside if the city has a sacred site; an additional 5% if the city is the capital, a 10% increase in religious spread, and a one rank increase in diplomatic visibility).
If the city-state has your religion as the dominant religion, each messenger sent to this city-state will be treated as two messengers.
Featured Area: Holy Land – Akihabara
Replaces the Sanctuary area and is cheaper to build, gaining additional faith value from the natural wonders of the adjacent mountains. The first three sacred sites provide additional creeds (not sure of their validity).
Featured Item: The Book of Confessions
Area-based items, +1 diplomatic visibility, +10% religious spread, +2% spread pressure, access to apocalypse and Eureka, +1 vision for existing units.
Administrator: or Shoujouya
This article two Asia characteristic administrator. Provides various religion-related enhancements. Can be assigned to city states or foreign capitals.
According to the era of advancement in order to unlock the strengthening project, open the front item of the current hidden strengthening instructions (similar to the secret association).
Special unit: Juya
A special religious unit unlocked by the Chief Executive. Replace the Apostle and Inquisitor, in addition to the ability to see through the invisible
"Whenever a city converts to your religion" related feature testing, not sure if it can be forcibly attached to the non-creed
Leader diplomatic dialogue is not yet completed
Translated with www.DeepL.com/Translator (free version)
Required DLC:
These DLC should be installed in order to use this item.
Sid Meier's Civilizationu00ae VI: Rise and Fall
Sid Meier's Civilizationu00ae VI: Gathering Storm
Revisions:
Old revisions of this mod are available below. Click the link to download.