Date.A.Live-Mayuri

If you liked this item, please rate it up on Steam Workshop page.

Author: IthildinX

Last revision: 1 Jul, 2022 at 17:00 UTC (1)

File size: 135.53 MB

On Steam Workshop

Description:

Civilization: Thunder Sanctuary
Characteristics.
Gain one Administrator upgrade point each time you enter a new era. One point of corresponding greatness points is provided for the specialty area of the city where the third level administrator is located. Two or more epoch points gain an additional epoch point for historical moments.
When you decide to commit to a policy at the beginning of the Golden Age or Heroic Age, you will receive a general Age bonus that boosts your Age score in addition to the other bonuses you already have. Gain an extra point of era score when you get Eureka or Apocalypse. Gain a wildcard policy slot.
Dark Age policy cards can also be used in the Normal Era.
Gain one military, economic and diplomatic policy slot each in the Dark Age.
Gain 1 point of diplomatic support per turn, 1 additional point of diplomatic support per diplomatic slot, and 1 additional point of diplomatic support per 100 points of travel performance. Double diplomatic support for successfully completing an emergency or scoring contest. Gain 50 points of diplomatic support when gaining a great man.
The palace has 5 masterpiece slots. Once you fill all the masterpiece slots in the building (you need to have at least three masterpiece slots) or the spectacle (you need to have at least two masterpiece slots), all works will be themed automatically.

Leader: Manyuri
Characteristics.
Each time you discover a new natural wonder, you gain a relic as well as extra era points.
For each civilization that completes a wonder, the city closest to that wonder builds its first wonder for only one turn (about 30 cells in the metropolis). But -20% spectacle productivity.
The spectacle triggers a culture bomb and generates double the tourism performance.

Leader: Manyuri (Morning Glory)
Characteristics.
Manyuri’s trait no longer suffers side effects (no spectacle productivity reduction).

Leader: Manyuri (Inari)
Characteristics.
When you are the first civilization to discover all natural wonders, have the ability to gain vision of natural wonders with adjacent area blocks.
When you are the first civilization to travel around the world, Thunder Sanctuary +1 mobility, +1 vision range, +1 range, and +5 long-range attack power.

Leader: Manyuri (Christmas Eve)
Characteristics.
When dispersing a barbarian outpost, you will receive a tribal village bonus and experience value. Eureka and Apocalypse provide 66% of municipalities and technology. Gain random Eureka and Apocalypse when entering a new era and when completing wonders. All cities are created with an additional downtown building with the lowest productivity cost.

Featured unit: Thunder Sanctuary
Manyuri featured unit. Only adjacent enemy units can spot this unit. Cannot gain experience value, unlock upgrade items with technology.
Cannot be built directly, appears in the city center when the city finishes building wonders or has natural wonders.
Splash half damage to neighboring units when attacked.
Rebounds half damage when attacked. If this battle causes the death of Thunder Sanctuary, full damage is dealt to surrounding units in the ripple.
1% chance to go berserk after battle (becomes a barbarian unit).

Translated with www.DeepL.com/Translator (free version)

Download
Required DLC:

These DLC should be installed in order to use this item.


Sid Meier's Civilizationu00ae VI: Rise and Fall
Sid Meier's Civilizationu00ae VI: Gathering Storm
Required items:

Click the title to search on this site.


Date.A.Live-TokisakiKurumiSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.