[WOTC] [FINAL] Unrestricted Customization Redux

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Author: RustyDios

Last revision: 16 May at 18:55 UTC (7)

File size: 2.01 MB

On Steam Workshop

Description:
FINAL !?

YES, you did read that correctly. As of 16th May 2026 this mod is now final.
I will not be making any more major updates, nor attempting to fix any bugs.
The latest uploaded version of this is working fine and will be the last uploaded version.
I just can’t focus and continue work on this.

The reason for this is I would like to move to using Project Doll House . It was a much better project. PDH had 90% of the features of this mod integrated AND MORE …

It’s been a fun time, everyone. Thank you all for the support over the years!!
I should note that the CURRENT state of PDH is a bit unstable…
… it WAS such a promising project but I can no longer recommend PDH.
This mod is still FINAL though, I just can’t do more with it…



What is this ?

This is a copy of ToxicFrog‘s miraculous Original Unrestricted Customisation Mod .
Made with permission from ToxicFrog.

This version is 80% the same as the original, except I added some code by Jeb from the originals comments section. This extra piece of code allows multiple body parts with the same archetype name to exist. This code aims to cut out the original mods over-zealous "duplicate part" filter, which for some cosmetic mods would result in less options!

I also added some new MCM options to control how appearances are copied, support for helmets/head cosmetics and SPARKS … and a text search filter .. and pages 🙂

Features
  • Allows to set any voice for any soldier and fully preview all voice cues.
  • Allows to use any body parts for any gender/armour/tech-level/character-type.
  • Allows to use civilian body parts and some previously unavailable vanilla content.
  • Allows to use thighs/shins/torso deco’s on any soldier.
  • Allows to use any Helmet on any armour for any tech level.
  • Outfit Randomisation with optional filter limits
  • Outfit Importation from Character Pool
  • Outfit copy/paste
  • Part filtering by categories or text-based search
  • Part selection menus now use PAGES, (loading 14 items at a time) (MCM optional)
  • UI length adjusted, all options are visible at once, no more scroll to get Thighs/Shins
  • Menu re-organised to group options together for left/right arms
  • SPARK support, moved Spark Head options to be in the main body options
  • Head cosmetics support
  • MCM option to always show the ‘full body’ whilst customising
  • MCM option to load into the text search/filter, may stutter a little
  • MCM option to auto-set filters based on current worn armour
  • Auto copy current appearance to new armour (Global Appearance)

Explain the Appearance Settings Please

Global Appearance OFF: Progressive Update OFF:
Vanilla behaviour, each new armour is randomised on first equip, but thereafter retains armour-specific appearance

Global Appearance ON: Progressive Update OFF: (Default Setup)
Normal UC behaviour, each new armour copies the appearance of the previous armour on first equip, but thereafter retains armour-specific appearance

Global Appearance ON: Progressive Update ON:
Kexx’s Desired behaviour, each new armour copies the appearance of the previous armour, always, armour-specific appearance is always updated to the current appearance

FAQ
  • How to import full character appearance from character pool ?
    This mod imports outfit appearance only (clothes + accessories + patterns + colours).
    Try a Uniform Manager mod to import whole appearances.
  • How to un-hide hidden/removed parts ?
    In the mod’s MCM settings, enable ShowBlacklistedOnly,
    Then find the part in the customisation menus and click Edit,
    Then un-check Hide/Remove within the part category filter menu.
  • How to change filter settings?
    In the customisation menu click Edit, and toggle the boxes.
    The parts will show up only when these filter boxes are checked.
    Having NO filters selected is the same as having ALL filters selected.
  • Where are the MCM settings ?
    In game Options menu, click on Mod Settings button then UnrestrictedCustomization
  • Can I switch from the original?
    You should be safe to switch without issues.

Known Issues
  • The first time a soldier generated from the Character Pool appears, their outfit may differ from what it was in the character pool — re-importing should fix the issue.
  • Not to be used alongside the Original Mod. AML should class these as duplicate mods. Not really an issue, but worth mentioning.
  • Incompatible with Clean Soldier Generation, this mod prevents that one from filtering the soldier random appearance.
  • Incompatible with Clean Full Body Armours this mod makes that one cause the arms/legs to get removed when you switch armours.
  • Incompatible with Uniformity, causes issues with random armour swapping appearance.
  • Will break the Appearance Store functionality of Should work fine with Appearance Manager, You could also use the Experimental Patch instead..but that is now default in iAM.

Mod Removal

This mod makes rather extensive/intrusive changes to characters, appearances and cosmetics. It needs to do these things to work correctly, but, this also means that characters created/edited using the mod will only work with UCR setup!!

IF you want to remove this mod, your character pool will end up broken!
All units will have missing cosmetics and in most cases will "self-implode" if you try to edit them.
However the Character Pool Restoration Mod by E3245 can be used to return your broken Pool units to default cosmetics – thus letting you keep and restore them. Especially useful if you have a Pool full of custom backstories and named people etc.

I also highly advise a full user config reset after mod removal, see the XCom2 Wiki for details on how to do this.

Credits and Thanks

Screenshots contain a number of mod cosmetics, too many to name, but thankyou to all the cosmetics modders out there!
ToxicFrog for the original mod and permission to upload this version.
Jeb for the code in the original versions steam comments that led to me doing this version.
Iridar and Xymanek for tips and pointers on the search bar and UI.
Russian Translation provided by Aks, many thanks!
Simplified Chinese Translation provided by The Greater Good, many thanks!

The XCOM2 Modders discord and the MEME Modders discord for continued support.

~ Enjoy !! and please buy me a Cuppa Tea[www.buymeacoffee.com]