The Road to Mosul: Bas Khira
A 2×2 Km (playable area is probably closer to 1000×1500 meter area tho) set in a fictional town near the outskirts of Mosul Iraq, set during the long fight to take Mosul back from IS extremists. I highly recommend using this with project conflict weapons/vehicles and Lezvin’s day/night cycle mutator and his or Lingfengs vehicles. The map features urban combat, large structures, many many buildings to snipe and lay down fire from and many points to manage and take over and many small corridors and alleys to run through to take advantage of the enemy. And yes this does mean there will be a Mosul map where it’s 2×2 Kms of nothing but the city of Mosul, which will include alleyways, many many sniper and LMG positions, even more intense combat, historical landmarks (most unfortunately destroyed by coalition and IS bombings alike, also killing countless men, women, and children caught in the tragic battle), a gloomier atmosphere, and a much larger playable area.
Assets used:
Models from Onward VR
Mosque models by me
Textures from Flows Photorealism texture pack