Singe’s Captaincy Skills
Something of a work in progress mod, which I’m open to suggestions on. This is meant to expand upon the new skills CA’s been giving some of the captain/chieftain heroes in new updates, giving new skills based on Clan or Location to Captain-style Heroes.
Currently implemented:
The Empire Captain (All provinces)
Skaven Chieftain (Big four tribes plus Rictus and Mors)
Dark Elf Master (The Six Black Cities, plus Har Kaldra and Shades)
Goblin Chief (Regular Goblins, Hobgoblins, Night Goblins, Forest Goblins)
I’m planning on adding High Elf Nobles, Dwarven Thanes, and Bretonnian Paladins at the very least, but it’s difficult to work out what specific boosts to give for each region. The Elves might be quite easy, the Thanes more difficult once we get to stuff like Karak Norn, and I’m a bit stumped when it comes to differentiating out the Bretonnian Duchies. Suggestions requested.