Monster Bosses as Regiments of Renown

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Author: Autumnchain

Last revision: 6 May at 20:41 UTC (1)

File size: 383 KB

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Description:

This mod takes the various boss monsters makes them Regiments of Renown in the appropriate factions. All of them are expensive to both recruit and maintain (moreso than any other vanilla unit) and require a high level to recruit (higher than any vanilla RoR) but are very much worth the cost as they can win you entire battles. Every effect that modifies their generic counterparts will modify them as well and they have been given stats and abilities that are the same as their regular counterparts unless their own are better. Like vanilla Regiments of Renown, these are only available to a single faction each campaign, the preference will be for player controlled factions but if no such faction exists, it’ll be the one specified in the monster’s entry. It’s possible that this mod will work with SFO though I myself personally don’t know how SFO changed the Monster Hunts, if they did at all. This mod is compatible with Mixu’s Legendary Lords, Wez Speshul and Wintertooth as a Greenskin Faction.

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Required DLC:

These DLC should be installed in order to use this item.


Total War: WARHAMMER II - Norsca
Revisions:

Old revisions of this mod are available below. Click the link to download.