[WOTC] Soul Calibur IV: Soul Calibur & Soul Edge
This mod includes 4 variations of 2 swords from the Soul Calibur Series: Soul Calibur & Soul Edge. Each weapon comes with 3 tiers (Conventional, Magnetic, and Beam) and share the same stats & effects as regular swords by default. They will upgrade along with the rest of your swords when upgrading in engineering.
Each sword is configurable in this mod’s config folder, under "XComSoulCalibur_GreatSwords.ini" – you can also enable the tinted variant of each sword by commenting out the non tinted archetype entry & uncommenting the tinted archetype entry.
This mod should work for campaigns in-progress, but to avoid other unforeseen issues, I always recommend starting a new campaign when installing new mods!
- Soul Calibur (SC:IV) – A spirit sword, built to rival that of Soul Edge.
- Soul Edge (Crystaline) (SC:IV) – A demonic sword, capable of devouring souls – encased in crystal. Even the wielder of this weapon is at risk.
- Soul Calibur (Zweihänder) (SC:IV) – A pure, crystalline embodiment of raw power to rival Soul Edge.
- Soul Edge (SC:VI) – A demonic sword, capable of devouring souls. Even the wielder of this weapon is at risk. The sword’s ‘eye’ can be influenced by the character’s eye color!
If you are feeling generous, you can support me with small donations on my paypal. [paypal.me] It is appreciated!
I will be taking a break from modding!
ALL CONTENT BELONGS TO THEIR ORIGINAL AUTHOR(S)/OWNER(S). ALL RIGHTS RESERVED.
Project Soul for developing and Bandai Namco Games for publishing Soul Calibur IV and all its assets!
Soul D. Dragneel for commissioning this work!
