[RM:S1] Alpha Point
Bots: 16 – 24
Gamemode: Battle
Respawn Time: 10 -15 seconds
I have returned after a month of nothing. Rather than releasing maps on their own, I decided to basically pack my content into seasons, exceptions being my projects, and projects I am a part of. Season 1 will be divided into 2 or 3 parts (don’t know if part 3 will be confirmed or not). Each part contains about 3 maps (at least in this season), so there’s that. I have already completed 4 maps (including this one), and the 5th one is currently WIP.
Anyways, I have taken a more infantry styled approach to part 1, and some of part 2, but I might expand on that (maybe), but note that the larger scale maps will take longer, since my intentions are to work on such to make it as good as I can feasibly do them.
Part 1 of this season will have maps be released every other day. Part 2 will be released with 3 other maps later on.
The maps in this season so far include:
Part 1:
– Alpha Point
– Railroad
– Air Base
Part 2:
– BF1942 Operation Battleaxe Vietnam Edition
– Checkpoint Charlie
– Ghost Town
Vanilla stuff from Ravenfield (assets, and textures, extracted by HarryFishnuts)
Polygon – Military Pack
https://assetstore.unity.com/packages/3d/environments/historic/polygon-military-pack-176304
Polygon – Nature Pack
https://assetstore.unity.com/packages/3d/vegetation/trees/polygon-nature-pack-120152
Allsky – 200+ Sky / Skybox Set
https://assetstore.unity.com/packages/2d/textures-materials/sky/allsky-200-sky-skybox-set-10109
I do not own any of the assets, and textures used at all. I also do not intend on infringing said stuff either. All rights go to those who had made them.