Vanilla-Styled Beach Assault (UPDATED)

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Author: Slow

Last revision: 15 Jun, 2022 at 23:16 UTC

File size: 16.27 MB

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Description:

I’ve been wanting a beach assault map that wouldn’t kill my fps when running a 150-man battle. I couldn’t find one that I liked, so I made one. Do you have what it takes to conquer the beach?

This map is meant for the ‘Battle’ game mode. Others may break.

THE MAP IS INTENTIONALLY BRUTAL FOR THE INVADERS! I thought about balancing it for the invaders, but I felt like that would take the fun out of the map. The invaders have vehicles, unlike the defenders, but that’s about it. It’s gonna take some serious fighting to take the beach.

The entire design of the map is based on the ‘Ravenfield Regional Map’ I created using the layout of the conquest mode (As of EA26). That is why the assault is North-bound, and that would mean this map comes between Archipelago and Raven Citadel (East Citadel).

Update 1
– Finished the bunkers
– Made the island smaller
– Added a ‘Middle Beach’ point
– Doubled the invader’s RHIBs
– Added an AA turret to ‘West Bunker’
– Increased the capture radius of every point

Update 2
– Added 2 more bunker capture points to help the AI populate the map
– Renamed ‘Bunkers’ to ‘Middle Bunkers’
– Added a turret to a bunker
– Restricted where the AI tends to go, hopefully fixing the AI running up the mountains