All units unlocked

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Author: adventuremode

Last revision: 16 Jul, 2021 at 12:23 UTC

File size: 73.05 MB

On Steam Workshop

Description:

This is NOT my mod.
I just re-uploaded it because I found it to be essential to Rome 2.
And I want to thank the creator of this mod. For me, this mod has solved Rome 2 main issue: low tier units in middle-late game.

Description:
This mod will allow factions to recruit all of their units (high-low tier) as long as they have one military building.
The units will be available since the beginning of the game.

The AI and the player can recruit all their faction’s units

Vanilla Experience:
I have tried to find a mod that could fix Rome 2 unit recruitment problem. There are many good mods out there, but they do not work on all campaigns. New DLC is usually left behind.

The main problem that I saw in Rome 2 was the complexity of the military buildings in Rome 2.

The AI has to build 2 or even 3 different military buildings to be able to recruit infantry, cav, and skirms.

The AI may stop upgrading their barracks or some civilizations (Grand campaign: Eastern and Arabian factions) may only build stables. As a result, these factions end up having low tier units.

Expected results:
The AI will recruit high tier units when it has the money.
The AI will no longer be full of low tier units in mid to late game

Issues:
The unit description in the military buildings is blank. Since there are so many units, it is impossible for the builldingto display them all.

Compatibility:
Works on all DLCS
Save-Compatible
Unit mods, Radious, DEI, (Test the mod on them if you want, I do not know)

Recommendations:

I use No Plebs and No Artillery mod so the AI does not recruit them.

This mod is to enhance the vanilla experience (The AI is not that dumb; but Rome 2 military buildings are too complicated for the AI)

You can begin the game without the mod, but when you start building high tier units, you can turn this mod on.