The Ravenfield Battalions Pack [Currently outdated]
Up next: Animation update for the M16/M4 with foregrips
Omega Inc. Armory:
Animation:
Finish importing and setting up new clips for M16 C clamp Done!
Animate either the M16 or M4 with a fore grip and port the new anims to the other Done
Reanimate the P226 and ask gunman for new sounds Settled for tweaking. Isn’t too bad looking now.
Port FAL anims to M14 and see if they translate well
Animate USAS-12 from scratch
Set up magazines for tactical reloads
Animate SR-25 from scratch Done
Animate M9 Beretta from scratch
Set up magazines for tactical reloads
Check weapon magazines for feeders, add where absent
Add feeder to Ultimax drum Done!
Evaluate weapon selection for other weapons – preferably NATO – such as:
an SMG
a belt-fed LMG(learn how to make an armature)
a pump-action shotgun
a bolt-action rifle
a grenade launcher or antimaterial rifle?
underbarrel weapons
Czervanian Armory:
Animation:
Reanimate reloads for CZ-85
Select and animate more appropriate pistols and remove the M1911 and BHP from this armory
Reanimate Dragunov entirely
Find appropriate replacement for the FAL/L1A1 and animate
Choose higher quality model replacements for the AK-105 and 107; port anims where possible, and animate
I’ve gone over weapon selections and plan to make some changes to balance and the personality of individual weapons for the sake of the armory’s intended feel, so I’ve removed a few variants I added previously, and plan to change a few of the guns I chose such as the M1911 in the Czervanian armory. As such I will only be including two variants of any gun that I have variants for; a stock variant, and an equipped variant, which is intended to be the primary, and easier to use variant.
I added an "Armory" intended for use by the Ravens that contains mostly Russian inspired weapons. As you will see, most of them are the same weapons that were already in the Battalions Pack, but have since been revamped and made much nicer to play with.
IDDQD
Weapon and attachment modeling
gunman001
Sound Porting
Joe the Pirate
Attachment modeling
America’s Army Proving Grounds
Weapon inspiration and weapon sound recordings
Insurgency, Day of Infamy and Insurgency: Sandstorm
Weapon model and weapon sound recordings
CSGO, Tom Clancy’s Ghost Recon Wildlands, Rush Team, Squad, Mick Gordon’s Doom Soundtrack
Weapon sound recordings
Farengar
SteelRaven7
IDDQD
Blipbloop
Shiny Spiteful
Vel
Nofabe
Domino
Lokkon
Dogsayingwoosh
gunman001
Joe the Pirate
Sui