United Systems Rebellion Mech Pieces

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Author: WeebWing

Last revision: 11 Jun, 2017 at 14:51 UTC

File size: 74.75 KB

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Description:

Some random mech items. Adds 2 weapons, a leg part and a body part. This was a test mod. More mech weaponry in the base United Systems Expansion mod.

Featured

Flak-20-USR – An actual flak cannon with a 1 second fuse. Detonates after 1 seconds, exploding in a ball of 36 shrapnel pieces. Directly hitting an enemy increases damage significantly but no shrapnel. Each shrapnel piece does 50% dmg of projectile. Watch out for the earrape.

MG/B 15mm – A better ‘Flak’ cannon. Available from the start, like the 2 other starter weps. Because not everyone wants to use some sort of wacky minelauncher at the start.

‘Elephant’ body – Crude but tanky mech body. High energy and defense. If you were a tank designer and had to make a mech for the first time, what would you end up creating? A box. That’s it. A frickin’ box (JUST LIKE THE PANZERS).

M2109 Jet Legs – High jump height but low speed. I dunno if you needed jumping you’d just strap something to some legs and hoped it worked.

You can find everything that isn’t the MG/B 15mm in any tier of space.

Notes:
– MG/B 15mm barrel not animated.
– Particle emitters slightly off.
– Flak-20-USR might be op.
– Compatibility with Barrage Mech unknown.

– This mod was merely a test mod to see if I could get mech parts to work. More mech parts based on the "United Systems" will be added in my main mod.

Also the 2nd mech mod to exist.