LO Combat Modifications

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Author: Arosia the Game

Last revision: 4 Dec, 2017 at 17:04 UTC

File size: 259.07 KB

On Steam Workshop

Description:

A collection of tweaks to various combat mechanics; the philosophy is to make all weapons and modules interesting and viable.

Changes

Kinetics: base crit increased from 0% to 15%; base shield penetration increased from 80% to 90%; base hull penetration decreased from 30% to 10%

Missiles: base crit increased from 0% to 30%; shield penetration increased from 60% to 90%;

Beams: base crit decreased from 10% to 0%; all beams now kill a small amount of manpower on hit

Lasers: base crit increased from 5% to 10%; base shield penetration decreased from from 30% to 10%; base hull penetration increased from 80% to 90%

Flack: base cooldown increased from 0.25 seconds to 4 seconds (or 16 times slower)