Scavenger Mode

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Author: Psycho

Last revision: 6 May, 2022 at 21:16 UTC

File size: 38.91 KB

On Steam Workshop

Description:

This mutator changes your weapons when you get a kill. Updated for EA26.

By default, the weapons you get from a kill are the weapons the enemy was holding, but you can change that to receive random weapons. This also works with other mods.

Customizeable features :

  • Minimum and maximum number of kills required to change weapons
  • Whether you get the weapons the enemy was holding or random weapons
  • Whether the weapons that are in slot numbers higher than the number specified below are removed
  • The number of weapons that are changed (slot numbers)
  • Who is affected by this mod (player, blue team, red team or everyone)
  • Whether weapons are changed individually or all at the same time when you reach the kill requirement
  • Whether you keep the same weapons when you die
  • Whether you are healed a little when your weapons are changed
  • The random weapon category selection mode (exclude or include selected categories)
  • The types and categories of random weapons you can get during a game
    • Primary
      • Assault
      • Marksman
      • Close quarters
      • Stealth
    • Secondary
      • Handguns
      • PDW
      • Stealth
    • Gear
      • Grenades
      • Equipment
    • Large gear
      • Anti armor
      • Grenades

Note : If you receive non-lethal weapons such as the medic bag or the ammo bag, you can press "0" to replace it with a new weapon.