The Quintessential expansion Mod

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Author: abquintess

Last revision: 8 Jul, 2017 at 22:20 UTC

File size: 125.64 MB

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Description:

UPDATE: AFTER TESTING I’VE FOUND THE MOBILE PALLISADE POLES NO DO NOT WORK PROPERLY DUE TO UPDATES TO KENSHI, WILL BE REMOVEING THEM AND TRYING TO SORT AN ADEQUATE REPLACEMENT FOR NOW JUST DONT USE THEM, THEY BECOME AN UNCLICKIBLE MAP FEATURE WHEN PLACED FOR SOME REASON

A collection of mods contains custom races settelments new races lore items retextured weapons and a whole load of game starts pretty much all have the option to kill and havest flesh from almost all ingame characters to make cooked sentient flesh which can be eaten, slavery is in but its a bit dodgy mostly for show at the minute any ideas you have please comment

Contains all content from my cannibal tribes new world mod and the unity and deliverence mods

BUILDIBLE SKELETON BAR MASCOT: now you can build the skeleton mascot from the swampers bar "the danceing skeleton"

HUNTER CAMPING PACK: contains packible camping equipment that can be placed down quickly and dismanteled and placed back in your inventory. mobile crossbow, Pallisades small scale "walls" that can be placed around your mobile crossbow creating essentialy an armoured manned turret you can shoot enermys but they cant attack you, deploible cannibal cooking pot that can cook meat as well as the looted sentiant meat and finally a pop up tent that has a small inventory for storin your scavengings

NEW RACES (reskinned and edited bonuses) most can cook the meat of their enermies most characters have death items called raw sentents flesh which can be cooked and eaten

races are Synth cell (robotic skinned human and shek meshs varied apperance and an organic variant)

Mutant Scay’ger (mutant race hiver texture added over human mesh different variants)

The Blood God (blood spider texture over a human mesh might include a shek mesh variant)

The Great Fish God XD (mutant hive texture added to fishman mesh with greenlander editer limits to increase the size to that of a greenlander)

Fish men cannibals and cannibal skavs with added head and hair in character custimization, also added as playible

custom skinned skeletons added to provide more variant to the skeleton race

RECRUTABLE CANNIBALS cannibals are now recruitible just cycle through their usual dialoge then talk to them again and you can hire them for some coin works better with the cannibal game starts as they are aliied but is possible to recruit with other starts by knocking them out outting them in a cage then talking to them

Scay’ger Mutants can produce their own fungus custom food and medical supplies useing only water.

SCAY’GER MUTANTS PREMADE CHARACTERS

[*I have pre made mutants availible like pictured so you dont have to edit them all to individualy to look like they are suppost to just download the character BOD2 files here https://1drv.ms/f/s!AmSzjKi7T-OldCSYKDQLZluPXf8 go into KENSHI LOCAL FILES THEN CLICK DATA, CHARACTER, BODIES AND FINALLY THE EXPORT FILE, DRAG AND DROP OR COPY AND PASTE THE FILES HERE and then during character creation of your squad you simply have to click the import button and load the differnet files for each squad member you may need to change the faces to suit as sometimes the wrong one’s load in i have enabled hair for the mutants simply to cover a skin wrapping fault at the back of the head that does not look as good on some models.*]

UNITY AND DELIVERENCE and THE SHREDDER oroku saki foot clan (changed the armour for the foot clan ninjas to look more accurate custom armours and colours)

Faction Scay’ger mutants hold the old front lines near the throne of the Bug master.

contains "mission books" to read and complete if you wish in the quintess and shredder game starts

the leader character’s (either Quintess or Oroku saki or Scay’ger blue fungus) can enslave people simply take the shackled enermies to a cage or prisoner pole and if their awake you can talk and issue orders to them,

TO EQUIP SLAVES: loot them when they are in a cage and add what you want to their inventory give weapons and tell them to follow you they will fight for you.

ALL GAME STARTS SHOULD HAVE SLAVERY slaver a.i as it is has been added to squad a.i package. allowing you to shackle downed enermies drop them off at a prisner cage or meat pike you own and their full dialoge option will be availible orders may not work but slavery still included for the novalty and base decor
Fish men cannibals and cannibal skavs with added head and hair in character custimization, also added as playible

custom skinned skeletons added to provide more variant to the skeleton race

RECRUTABLE CANNIBALS cannibals are now recruitible just cycle through their usual dialoge then talk to them again and you can hire them for some coin works better with the cannibal game starts as they are aliied but is possible to recruit with other starts by knocking them out outting them in a cage then talking to them

Scay’ger Mutants can produce their own fungus custom food and medical supplies useing only water.

SCAY’GER MUTANTS PREMADE CHARACTERS

[*I have pre made mutants availible like pictured so you dont have to edit them all to individualy to look like they are suppost to just download the character BOD2 files here https://1drv.ms/f/s!AmSzjKi7T-OldCSYKDQLZluPXf8 go into KENSHI LOCAL FILES THEN CLICK DATA, CHARACTER, BODIES AND FINALLY THE EXPORT FILE, DRAG AND DROP OR COPY AND PASTE THE FILES HERE and then during character creation of your squad you simply have to click the import button and load the differnet files for each squad member you may need to change the faces to suit as sometimes the wrong one’s load in i have enabled hair for the mutants simply to cover a skin wrapping fault at the back of the head that does not look as good on some models.*]

UNITY AND DELIVERENCE and THE SHREDDER oroku saki foot clan (changed the armour for the foot clan ninjas to look more accurate custom armours and colours)

Faction Scay’ger mutants hold the old front lines near the throne of the Bug master.

contains "mission books" to read and complete if you wish in the quintess and shredder game starts

the leader character’s (either Quintess or Oroku saki or Scay’ger blue fungus) can enslave people simply take the shackled enermies to a cage or prisoner pole and if their awake you can talk and issue orders to them,

TO EQUIP SLAVES: loot them when they are in a cage and add what you want to their inventory give weapons and tell them to follow you they will fight for you.

ALL GAME STARTS SHOULD HAVE SLAVERY slaver a.i as it is has been added to squad a.i package. allowing you to shackle downed enermies drop them off at a prisner cage or meat pike you own and their full dialoge option will be availible orders may not work but slavery still included for the novalty and base decor