[EA25] Project Vietnam – Khe Sanh

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Author: [MORB] gim

Last revision: 27 Sep, 2019 at 04:01 UTC

File size: 34.43 MB

On Steam Workshop

Description:

Engage in a large CQC battle across the red sands of the Khe Sanh Combat Base, where US, ARVN and Laotian soldiers fought against NVA troops at the dawn of the Tet Offensive!
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This map has been in development for about a month now. Although not a great exact recreation of the real life Khe Sanh combat base, I’ve based off the map from reference images and the Rising Storm 2 version to recreate the claustrophobic parts of the map.
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ISSUES:
– AI will literally climb on everything.
– Attacking as Raven is easy for the first two points, however, the last three points is by far the most difficult to attack since Eagle can curb-stomp any form of flanking.
– Turret emplacements in the Administration objective becomes a nightmare to fight against when a competent Eagle AI uses it.
– LOOKING AT CERTAIN DIRECTIONS WILL DESTROY YOUR FPS. I believe this issue stems from my overuse of mesh colliders, so watch out for that.
– Some places look unfinished – that’s caused it is.
– Some assets may be out of place.
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ASSETS USED:
– Synty Studios Nature, War, City and Heist Pack
– Joe The Pirate’s assets for weapons and OH-6 helicopter
– Vel for the US Marine and Viet Cong models
– Artecus for the M50 Ontos, M113 and M151 models
– Coconut Palm Tree Pack on the Unity store (FREE)
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Project Vietnam Discord server: https://discord.gg/jEzKjmT