Common Magic – Expanded Faction Access to Magic Lores (100+ New Agents/Generals)

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Author: Septus

Last revision: 21 Jan, 2022 at 01:20 UTC

File size: 30.27 MB

On Steam Workshop

Description:

This mod adds in over 100 new agent/general subtypes.

Fire, Light, Heavens, Life, Shadows, Metal, Beasts, and Death Lores of Magic are now available to most factions that already had access to some of them.

The Empire:
Gold Wizard (Agent) added from my previous standalone mod now giving Empire access to Metal
Dark Elves:
Supreme Sorceress (General) added Metal, Light, Life and Heavens
Soceress (Agent) added Metal, Light, Life and Heavens
Wood Elves:
Spellweaver (General) added Metal, Light, Death, Fire, and Heavens
Spellsinger (Agent) added Metal, Light, Death, Fire, and Heavens
Ancient Treeman (General) added Light, Heavens, Fire, Metal, Beasts, Shadows, Death
Lizardmen:
Skink Priest (Agent) added Light, Fire, Death, Shadows, Life, and Metal
Tomb Kings:
Liche Priest (Agent) added Metal, Fire, Life, Heavens, and Beasts
Bretonnia:
Prophetess (General) added Metal, Fire, Death, Light, and Shadows
Damsel (Agent) added Metal, Fire, Death, Light, and Shadows
Chaos:
Chaos Sorcerer Lord (General) added Light, Life, Heavens, and Beasts
Chaos Sorcerer (Agent) added Light, Life, Heavens, and Beasts
Beastmen:
Great Bray Shaman(General) added Light, Life, Heavens, Fire, and Metal
Bray Shaman (Agent) added Light, Life, Heavens, Fire, and Metal
Norsca:
Shaman Sorcerer (Agent) added Light, Life, Heavens, Beasts, and Shadows
Fimir Balefiend (Agent) added Light, Life, Heavens, Beasts, Metal, and Death

Vampire Counts:
Vampire (Agent) added Light, Life, Heavens, Fire, Metal, Beasts

Vampire Coast:
Fleet Captain (Agent) added Light, Life, Heavens, Fire, Metal, Beasts, Shadows

Greenskins:
Great Goblin Shaman (General) added Light, Life, Heavens, Fire, Metal, Beasts, Shadows
Night Goblin Shaman (Agent) added Heavens, Beasts, Shadows
Orc Shaman (Agent) added Light, Life, Fire, Metal

All characters have the normal skill trees and stats from their vanilla counterparts and should function completely the same. Complete with all mounts and functioning with faction specific mechanics such as vows.

I have created 5 custom models for the Gold Wizard variants using custom textures as well as a custom staff

I made all agents in line with Community Bug Fix so I recommend using it too for complete equality with Vanilla agents

Please report any bugs with as much detail as possible and they will be fixed ASAP

The only thing from vanilla that was touched was the names of certain units such as Ancient Treeman changing to Ancient Treeman (Life)

I am open to adding more agents so feel free to make suggestions. (Slann is not possible as the recruitment dilemma can only have 4 options)

I am working on compatibility for the Updated Custom Lord Creation mod. This mod does not conflict with it but new agents are not available for custom creation.

Gold Wizard mod(fully included): https://steamcommunity.com/sharedfiles/filedetails/?id=2627531972

Special Thanks to Cryswar and Marthenil for their modding guides.

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Community Bug FixSteam Workshop