Monster Train Items
This mod adds a bunch of items and trinkets based off things from the game ‘Monster Train’
If you like deck builders (like slay the spire) then check out the game here.
19/07/22 UPDATE: updated some items and added book of virtues synergies! check out the change logs for more info
External Items Description Mod compatible!
Below is a list of every item added and what item pool they are in
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Passives
BOSS ITEM POOL

Fel’s Remorse:
+ 1 heart container
+ 0.5 Damage
Spawns a battery

Herzal’s Compound:
+ 1 heart container
+ 0.5 Damage
Spawns a card/rune

Light of Seraph:
+ 1 heart container
+ 0.5 Damage
Spawns a chest
(You get a little treat for getting all 3 of these)
TREASURE ITEM POOL

Capricious Reflection:
Treasure rooms contain bonus chests and possibly a trinket

Infused Mallet:
Upon entering a room enemies have a random chance to take damage

Rules of Containment:
Upon entering a room enemies are frozen in place for a short amount of time

Sketches of Salvation:
Starting a new floor spawns 4 random charmed enemies

Railhammer:
Any time you gain soul hearts you gain an extra half a soul heart

Spikedriver Colony:
When you clear a room you spawn 1 blue spider for every room cleared that floor
SECRET ITEM POOL

Notice Stone:
Permanently gain a small amount of damage after using a consumable
(Works retroactively)
DEVIL ITEM POOL

Mark of a Champion:
Increase your damage by 50% on pickup
ANGEL ITEM POOL

Mark of an Exile:
Increase your health by 50% rounded up on pickup

Emblem of the Exiles:
Gain a Heart Container at the start of each floor
SHOP ITEM POOL

Freezestone:
On pickup If you have no item in your pocket item slot it moves your current active item into that slot
(pocket items dont work on Jacob and Eseu)

Strengthstone:
+1 Damage

Sapstone:
Slows every enemy in the room when you use an active item

Keepstone:
At the start of a floor you get the last card/rune you played
(only works properly single player and not Jacob and Eseu)

Heartstone:
+ 1 heart container and heal 1 heart

Major Refraction:
Gives a damage up, slight speed down and size up

Minor Refraction:
Reduces your size and gives a speed up
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Actives
TREASURE ITEM POOL

Petty Theft:
4 charge
Deals a small amount of damage to every enemy in the room and drops a penny for every enemy killed by this
TREASURE AND RED CHEST ITEM POOLS

Rage Serum:
1 charge
Gain a temporary damage up that lowers over time
ANGEL ITEM POOL

For The Greater Good:
1 charge per floor
Permanently charms every non-boss enemy in the room
CURSE AND RED CHEST ITEM POOLS

Branding Rite:
1 charge
Lose 1 red heart to gain half a soul heart

Inferno:
12 charge
Causes a lot of destruction within the current room
(If used in the boss room and after the boss is defeated you will have flight in the boss room for the rest of your time in that floor to help prevent softlocking)
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Trinkets

Golden Vault:
– If you have higher than 10 cents and take damage you lose 10 cents and block the damage
(procs for all players not just the trinket holder because im inept)

Refracting Lenses:
– A chance to heal half a red heart when you use a consumable

Dante’s Candle:
– Going to a new floor while holding this gives you a random curse
– The 4th floor you go to while holding the trinket causes it to disappear and spawn ‘Lil Dante’
(lil dante is a familiar that fires normal tears but at a higher rate than most other familiars)
(BUG: Doesnt work properly if multiple players have dante)

Bone Dog’s Favor:
– When you clear a room without getting hit you gain half a red heart

Grrrg’s Goad:
– Increases your fire rate a small amount for every certain demon related item you have (can go over fire rate cap)

Conscription Notice:
– Entering a boss room spawns you 9 blue flies
– The flies have a chance of being a random locust instead
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Update New Items Added
Actives
TREASURE ITEM POOL

Ice Tornado:
2 charge
Damages enemies randomly 3 times
SHOP ITEM POOL

Offering Token:
3 charge
Replace your current held card/rune with another random card/rune
LIBRARY ITEM POOL

History of the World:
12 charge
Reveal the map
SHOP AND GOLD CHEST ITEM POOLS

Lost Luggage:
No Charge
While holding this at the start of a new floor it spawns 1 coin, 1 bomb, 1 key, 1 heart and 2 cards/runes (Chance to spawn an extra random coin, bomb, key, heart, trinket and item)
Has no active ability
Passives
CURSE AND RED CHEST ITEM POOLS

Dante’s Cloak:
Increases your damage at the cost of gaining a curse at the start of each floor
DEVIL ITEM POOL

Wing Clippings:
1/4 chance, when using an active item, to recharge the active item instantly (Only works for active items that spend their charge instantly upon use)
Trinkets

Rationing Scales:
Drains your red hearts to 1 at the start of the floor and gain 2 cent for each half heart lost

Shard of Divinity:
When fighting one of the following bosses this trinket is destroyed and you gain 5 soul hearts (The Beast, Mother, Delirium, Mega Satan, Ultra Greed)
Required DLC:
These DLC should be installed in order to use this item.
The Binding of Isaac: Afterbirth
The Binding of Isaac: Afterbirth+
The Binding of Isaac: Repentance