Medusa
100% vanilla balanced Medium sized submarine designed for campaign, comes with adjusted bot way-points for solo play and is newbie friendly, submarine is fairly minimalistic with components so the sub has very good performance whilst maintaining nice aesthetics.
Basic Information
- Price: 19000 mk
- Class: Deep Diver
- Crew Size: 2 – 10 players
- Dimensions: 54×13 m
- Cargo Capacity: 9
- Horizontal Speed: 21 km/h
- Vertical Speed: 15 km/h
- Weapons: 2x Coilgun, 1x Railgun, 2x Turret Hardpoints, 2x Electrical Discharge Coils
- Workbenches: Fabricator, Medical Fabricator, Deconstructor, Research Station
Advanced Command Control
Located by the captains navigation terminal are various features, including:
- Backup battery array, when switched on automatically produces power to the submarine when the reactor is off or not producing enough power, can be switched off and the charge rate adjusted if needing to recharge batteries fast.
- Reactor lock-off for turning the reactor off and locks it so it cannot be turned on at the reactor control panel, good for when you need to save fuel and have parked the submarine on a surface ready to do some exploring outside of the submarine.
- Timer/Clock for keeping track of time, has a pause switch and a reset button.
- Information display at captains terminal, includes useful information like fuel amount and battery charge as well as useless information alike.
- Mineral Sonar for easier farming.

Moonpool
A moonpool is located on the underside of ship for quick and easy access in and out of the submarine, and looks very nices, also included in the moonpool are some storage containers so you can easily loot wrecked subs and mine caves faster.
Isolation Unit
Isolation room for locking idiots and friends in or just dirty ol’ clowns.
Computer Terminal
- Easy custom lights the computer terminal allows you to input custom RGBA codes to change the entire subs lighting at once, also comes with a few presets. It’s a great feature for if you want to set the feel of the sub to something more your style quick and easy.
- Different door modes Hate auto doors? or just want a door that closes but has to be manually opened? This feature is great for setting the doors on the submarine to something more your playstyle with different modes you can turn on and off via the terminal.
- Custom text displays above the cabinets in storage area that you can change via the terminal, to help organise your items and your crew.

Other Features
- Fully automatic reactor which includes a kill switch in the command area and a lever to switch the ARC on and off.
- Smart doors, can be fully automated or completely manual, comes with water detectors to prevent unnecessary flooding.
- Each ballast has an individual lever for draining that ballast of water for easy removal of ballast flora while still leaving the submarine functional and able to move.
- Battery charging docks near the airlocks to quickly recharge your gear when you get back from trips outside the submarine.
- Working submarine, yes it works, very cool.
- Includes a medusa styled respawn shuttle.
- And much more 🙂
Future Plans
- More reactor control.
- More terminal features.
End Note
Thank you for taking your time to look at my submarine, and if there’s anything you think should be added or fixed, be sure to make some suggestions/requests. And if you enjoyed this sub be sure to